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Saul Espinosa
Saul Espinosa

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Patreon Tutorial #54 - New Caustics and Custom Toon Tonemapping *Available Sept 4th*

Hey guys! The next Patreon tutorial will be covering some of the new and exciting features in Redshift. The long-requested Brute Force Caustics technology is finally arriving, and with it there is a total overhaul of the Caustics UI, and workflow. I will be covering all these new changes, and how the new UI and all the parameters work in practice. The new system is much easier to use, but it still maintains all the robust flexibility the older system provides if an artist requires it.
I will also be covering the new Toon shading additions, in particular the addition of the new Toon Contour Tonemapping technology, the new Contour shader Fountain Pen mode. I will also go over the new powerful Custom Tonemap Pattern input mode, which opens the doors for incredible new looks for Toon shading, allowing users to create their tone mapping patterns and leverage them to create unique styles and looks in their non-photoreal shading projects.

These new features are very exciting and open up even more possibilities for both physically based rendering and toon-stylized renders. I hope you guys enjoy these two quick project examples showing how to use these new features and begin to apply them to your projects. Thanks again for all the support on Patreon and have a wonderful day!

Comments

Can't wait Saul. Tks!

Mario Domingos


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