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Claws Moveset MCO Update + Precision Support

The usual update for the MCO movesets and added precision support to all the attacks. Also again some bugs fixes for FOMOD installer thanks to EspiOwnage.

Require "Animated Armoury". The animations are in a DAR folder that will  switch from daggers animations to claws when you equip any claw waepon .

The MCO Installer have also been updated. Download as usual in "My Membership" tab.

Claws Moveset MCO Update + Precision Support

Comments

armor?

Bruhsj31

This is incredible. I am having one issue. When using these animations, it cancels the trigger for hissing dragon and other triggered unarmed skills with Ordinator. Removing this mod restores all triggers. I've built the playthrough with these animations and cannot play vanilla h2h. I have also installed all animations via PCEA, trying a workaround, but that was unsuccessful. Any advice on how to make them work together? I have reinstalled both mods, I have bug fixes, scrambled bugs, and various other fixes to circumvent the numerous vanilla bugs.

Corey Thyben

Still loving dual claws. The only thing I find odd is that the bear hug with the dual claws is the first light attack. Personality think it would feel better as the last light attack. Either way still love it and using the hell out of it. Super good.

Tanky Crobat

I might give it a go once i am done with all the updates.

Eskyrim

Are there any plans to bring Dynamic Combat Module forward into MCO? Cause that would be awesome.

Drejnaught

Don't worry, I will update them them with the rest.

Eskyrim

All animations were connected beautifully. This animation is fun. By the way, any chance of an update for Sprint Attacks For MCO? I like the animation, but I'm worried that it doesn't connect to NA or PA after the sprint attack

willow


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