Debrief
Added 2023-09-15 14:11:15 +0000 UTCHello Patrons,
Now that Part 2 is finished and released, I've been taking the time to prep for Part 3. Unfortunately, this may require everyone having to replay Part 1 and 2 because I have adjustments to the scoring on your choices. The good news is that I've already added the shortcut to Part 3, so it wouldn't be painful to replay it.
I'm working on a post that will give you some guidance on what all of your choices mean and what to expect from them. I dislike the thought of giving you a roadmap because I want this story to be a realistic portrayal of life where we make decisions without truly knowing the consequences. However, I think a walkthru of sorts is probably necessary, so I'm coming up with something.
I'm also going to post a Q&A. This will give you all an opportunity to ask me questions. I'm going to do this after I give you more info on Part 3, as that may answer some of your questions before the Q&A.
I'll continue to have poll questions and sneak peeks, and there may be bonus content here and there depending on available time, being that progressing the main story is the priority.
Thanks everyone for all your help and support! Also big thanks to the artist who wants to remain anonymous. It's been a pleasure working with him... he does amazing work, and he's just as eager as all of us to move forward in Part 3.
Comments
Thanks for the update it's clear & precise so we all know what's happening
Ian Kinnell
2023-09-15 23:08:35 +0000 UTCSorry for the confusion. The overriding point is that I don’t want this VN to be cut and dry where someone has to navigate with a map or directions. I want people to make decisions based on instinct, like a real life simulation. However, I realize it’s far fetched to expect that when the VN itself is programmed based on logic. I will split the difference by providing guidance but not your standard walkthrough. At least, I’ll try. We’ll see how it turns out!
Mr. Palmer
2023-09-15 17:41:49 +0000 UTCLook forward to incoming info!
Daniel Walker
2023-09-15 17:20:25 +0000 UTCMr. Palmer I know from other games placing an option to view the walkthrough is a possibility. I understand it may not be something you know how to program, but I think it would allow you to deliver the product you want, but also spoon feed the consumers that want the easiest path possible and completionists that want to see every possible path.
Bringn_Da_Pain
2023-09-15 16:18:55 +0000 UTCThis next part, I know will take a while, but I am good with what I've seen in the first two parts, It's a great story, look forward to when I can finnish playing it.
thinkinTom
2023-09-15 16:10:22 +0000 UTCA roadmap, tells you how the game is developing, and tells you about any new features that will be implemented. A walkthrough, is a step by step guide, to help you make the best choices for the best results in a game. That's the difference.
thinkinTom
2023-09-15 16:07:06 +0000 UTCThanks for the update. Please along appreciation and thanks from your supporters to the artist on this project. Very talented individual.
Rob
2023-09-15 15:33:11 +0000 UTCIt is a bit confusing what you are saying! A walkthrough or a roadmap for the game are the same thing… If you’re saying No to a roadmap and Yes to a walkthrough then what’s the difference between the two?
Soiram
2023-09-15 15:09:04 +0000 UTCWe support u as always Mr Palmer. Im gold patron hihi
Venom Vampire
2023-09-15 14:28:32 +0000 UTCHoist the Mainsail!
Jimbo
2023-09-15 14:23:21 +0000 UTC