Today I spent most of my free time learning (stealing) new lines of code.
Chapter 4 in it self will have branching story lines which greatly influences the further course of the story. Of course, taking into account the decisions made in the previous chapters.
Now i have strengthened this aspect, no player will have seen everything if he plays only once through chapter 4.
I like that very much because it gives your decision even more importance.
But it has the disadvantage, it is a lot of work, although chapter 4 is the biggest chapter so far, it will not differ much from the others in terms of length. (but if you replay the parts you missed it is longer.)
Oh and brief marginal information
i'm done with chapter 3.5 give me until the weekend to fix bugs and errors and then it goes into the proofreading.