Mood System
Added 2017-09-30 21:57:50 +0000 UTC
Hi Guys,
Small update on our mood controlling system we're bringing in to place. Need your feedback and help here! In the picture you can see a technical perspective of our upcoming mood system (which is fairly way done as you can see). The player does something, the woman reacts and it may affect her mood. However, we'd like to know if any of you have ideas which we could implement to make this system even more interactive. What inputs (male actions) and events (woman's reaction) can you come up with? Also what kind of scene events are interesting to see? (for example: Phone which rings at certain points ingame) Let us know in the comments!
How are things coming along with the Launch Support?
Undarl
2017-10-02 17:17:42 +0000 UTC
Gaze tracking is in place, so the player point of interest triggers different events. Her attitude is tied with the mood system such that if you behave badly for her, the reactions to different thing varies. All scenes have their own additions, like the wallet/redlight. What we need is you guys to think all possible ways to interact in scene + with her (so the scene feels natural). For example: you pick up a porn magazine, look it long enough and she starts to feel ignored and she will say something to you. Or: there is a dildo at the table and she asks you to pick it up and come to her with it. She might be in femdom mood saying "do you understand, slave?" or "hurry up, I don't have whole day". Cool thing is, when you are asked something, we have a natural way to read if you say yes or no, so this gives huge possibilities with dialog paths.
Citor3 Entertainment Studio
2017-10-01 09:14:43 +0000 UTC
This seems really complicated and difficult to understand, but I'm not that smart. Is there a way to maybe smack her ass, grab her hair, pinch & twist her nipples, stick a finger in her mouth/ass/whatever in order to get her to do stuff to the guy? Scene events.. kind of depends on the scene. For the red light district, a scene event could be a decision-point where she tells the guy her prices for different sex acts. Then the guy reaches into his pocket, pulls out a wallet, and pays her for whatever we want for the rest of the scene. Also another scene event, maybe we get to choose where on her body we do the cumshot? Face, open mouth, tits, stomach, pussy, ass, and in response to whatever we choose, she does a particular animation, and the cum goes all over the place! I'd even like the option to aim the cock to shoot the cum wherever. I think many options per scene is critical. I don't like the idea of the female dominating the scene-- please please please give us choices in each scene as to whether the guy is dominant, submissive, or switch. Another scene event I thought of-- how about having things like being able to blindfold her, or tie her hands behind her back... maybe in the learjet scene, a beverage cart rolls down the aisle and she grabs something off the cart and puts it on the cock and licks it off. Or the captain announces turbulence and we get to decide how we want to take advantage of it. Or perhaps cabin pressure is lost and all of a sudden an oxygen mask drops and she puts it on the male.
FTC
2017-10-01 03:15:43 +0000 UTC
You could make good use of gaze tracking and have her react to where the player is looking. This could also build upon her personality type to trigger suitable responses. For example, early on in the scene if the player is staring at her boobs and she is shy that could trigger an animation to have her fold her arms across her chest and say something like "hey, my eyes are up here".
Conversely if she has a more dominant personality and catches the player looking down at her legs or feet that could lead to her ordering the slave to kneel and worship her feet while telling him off.
Should make the whole experience extremely immersive.
Tigga
2017-10-01 01:41:51 +0000 UTC