A bunch of randoms stuff was done this week lol
-Added some random walk for the enemies when not chasing the player.
-Fixed camera going outside the room when the player is on the border of the map.
-A bit of concept art was made to start working on the game's aesthetic, plus some first drafts for the city map.
-A list of categories of items was made to organize them in the future (pretty boring stuff, just a google sheet, but will be very useful when I start working on that).
-Also I organized most of the main tasks I need to work on for the game on my public Trello so people can have an idea of where I am in the development: https://trello.com/b/OFu9n6dM/voidlesky-tasks