Continuing from my previous progress, I will paint the eye textures.
Fig.1 and Fig.2
Next, I will paint a crest on the forehead so that the eyes can glow, a necessary effect in the story of the video. I will also create a shape key to split the forelock so that the crest is visible.
Fig.3
Finish the mouth texture next. First, redraw and apply the mouth and tongue textures. Next, shade them. The tongue should be shaded to add a little bumpiness but not too rough, keeping it bright and clean. The mouth is shaded to be almost smooth, but with a slight bumpiness. I think it turned out quite well.
Fig.4
There is more work to be done on the exterior, but it is almost done. The next step is rigging. Rigging is the process of inserting bones into the model so that it can be moved. I will use paid add-ons to create the bones for the body, and then install additional bones for weapons and hair. However, since they are only installed, they do not move yet. Weight painting is done to follow the bones, which is very difficult and time consuming. Weight painting is a nightmare.
Fig.5
That's all for this progress.
Fig.6