Hello Supporters!
On this occasion you will notice that the demo of the assets is done in Godot and not in Phaser. The reason for this is because I want to put a playable demo where the assets cannot be ripable. So, the demos of the public packs will remain in Phaser and the Premium in Godot.
By the way, let me tell you that I am amazed with Godot. It is a great tool if what you are looking for is a game engine for consoles or desktop, I'll make a video later with my opinions on this framework.
PS I'm still learning Godot. So, the quality of the demo may be faulty. Also I had issues exporting a demo i'll post it here as soon as I resolve those issues.
Edit: I have updated the Godot project files and also you can play the demo from the itch.io page
Daniel Hofmann
2019-07-25 16:54:37 +0000 UTCLuis Zuno
2019-07-18 16:22:07 +0000 UTCEnginy
2019-07-17 21:21:25 +0000 UTC