What's your Engine?
Added 2018-09-19 23:06:50 +0000 UTCOut of curiosity, I'm wondering what is your preferred game engine/framework of choice?
Let me know in the comments.
Edited: Also it's interesting to me if you mention what are you doing with the assets?
Comments
Construct 2 Got a Construct 3 liscense for a year with the C2 Owner discount but didn't renew. Waiting for C3 to give me some WOW factor over C2 before I subscribe again.
JPBreau
2019-04-03 13:57:44 +0000 UTCMaking a Psychedelic/Horror comedy game out of Gothicvania and Quiet Hill assets. Currently building on BB2 but, messin around with C3 and waiting to get up enough $$$ to get the full C3 license. So, it maybe made on C3 we will see. Thanks for your great work man! and allowing us all to making something out of it.
Misha Morris
2019-02-02 15:56:08 +0000 UTCClickteam ;-)
scampion
2018-11-07 23:48:48 +0000 UTC<a href="https://youtu.be/FjMaBc0g0co" rel="nofollow noopener" target="_blank">https://youtu.be/FjMaBc0g0co</a>
blastar
2018-10-05 13:48:02 +0000 UTCThanks for your great assets, I will use them with my own engine. At the moment i'm working on a (free) cute puzzlegame using your SunnyLand packs for it.
blastar
2018-10-02 14:21:30 +0000 UTCUnity of course. I use it to deploy my game on iOS, Android and Steam. You just need to maintain "one" code.
CYCLOPS Studio
2018-09-26 07:49:40 +0000 UTCNES maker is very romantic! :D
Luis Zuno
2018-09-23 06:05:14 +0000 UTCI love Impact JS.
Luis Zuno
2018-09-23 06:04:37 +0000 UTCI use in-house engine. Soon I'll be able to show you something interesting.
LeeNanHo
2018-09-23 04:59:35 +0000 UTCC# Monogame
Simon Ferguson
2018-09-21 17:41:30 +0000 UTCI've used Unity for several years, but I am currently learning Godot. I've also used your assets with libtcod in Python for a fun little roguelike proof-of-concept. I mostly build turn-based Japanese-style RPGs but I am currently working an a more action RPG similar in functionality to Secret of Mana/Illusion of Gaia.
James
2018-09-21 13:38:56 +0000 UTCVery Interesting. Seems like Game Maker and Unity are very popular around here.
Luis Zuno
2018-09-21 03:15:24 +0000 UTCGame Maker Studio 1 & 2! But I've also been playing with NESmaker :)
Jason McMillen
2018-09-20 14:53:03 +0000 UTCUnity
Indre Skay
2018-09-20 14:51:03 +0000 UTCStill rocking Impact JS.
David Clarke
2018-09-20 11:08:10 +0000 UTCI am using Unity and have made one Youtube tutorial with your beautiful art. Planning to do lots more. <a href="https://youtu.be/VDcWSEs856k" rel="nofollow noopener" target="_blank">https://youtu.be/VDcWSEs856k</a>
Daniel Hofmann
2018-09-20 09:16:10 +0000 UTCUnity
Jose Moyano
2018-09-20 08:24:16 +0000 UTCUnreal engine 4 , i am making my first game out of passion and plan on doing a lot more
ludovic Domingues
2018-09-20 06:16:11 +0000 UTCStill love Unity :-)
Grillstern
2018-09-20 06:05:27 +0000 UTCGame Maker Studio 2
Juniper Reiderdai
2018-09-20 03:27:44 +0000 UTCGame maker 2. I use the art pack to teach my kids game development and also as thumbnails for my soundcloud :)
Pascal Belisle
2018-09-20 03:24:24 +0000 UTCGodot Engine
Butcher
2018-09-20 02:30:39 +0000 UTCI use game maker studio 2 I've made a game using construct 3, but now I'm making a game with indirect controls using the Ninja runner pack
Luiz Gustavo Alves
2018-09-20 01:40:14 +0000 UTCI use GameMaker Studio 2 and making games is just one of my hobbies.
Ein
2018-09-20 01:18:24 +0000 UTCCurrently using Unity with Rex Engine for my game coming out next week, Nocturne of Steel. :D <a href="https://store.steampowered.com/app/883810/Nocturne_of_Steel/" rel="nofollow noopener" target="_blank">https://store.steampowered.com/app/883810/Nocturne_of_Steel/</a>
Betlind
2018-09-20 00:34:29 +0000 UTCGamemaker Studio 2, but I’ve been thinking about Phaser.
Jeremy Hogan
2018-09-20 00:27:43 +0000 UTCI was using a sidescroller plugin for rpgmaker mv but took a break because of poor performance. Thinking about switching to pixel game maker
Kest
2018-09-20 00:12:04 +0000 UTCI use gamemaker studio 2. I use your assets to mess around with different things as a hobbyist.
Christopher Stewart
2018-09-19 23:37:28 +0000 UTCI use Unity. It can be a pain for tiled 2D, but it's doable..
fmoo
2018-09-19 23:36:37 +0000 UTCI primarily use Godot Engine these days - both for personal projects and for teaching. <a href="https://godotengine.org/" rel="nofollow noopener" target="_blank">https://godotengine.org/</a>
Chris Bradfield
2018-09-19 23:22:53 +0000 UTCI use raylib (www.raylib.com), a simple and easy-to-use C framework, oriented to education and prototyping. I used your art for some tests with the library!
Ray
2018-09-19 23:12:55 +0000 UTCCurrently using the Gothicvania asset family for a game with <a href="http://flatredball.com/." rel="nofollow noopener" target="_blank">http://flatredball.com/.</a>
David Antognoli
2018-09-19 23:10:45 +0000 UTCI'm currently developing a game with RPG Maker. I've used a few pieces of your art in it so far (mainly the backdrops).
NeoSoulGamer
2018-09-19 23:08:52 +0000 UTC