XaiJu
Ansimuz
Ansimuz

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What's your Engine?

Out of curiosity, I'm wondering what is your preferred game engine/framework of choice?

Let me know in the comments.

Edited: Also it's interesting to me if you mention what are you doing with the assets?

Comments

Construct 2 Got a Construct 3 liscense for a year with the C2 Owner discount but didn't renew. Waiting for C3 to give me some WOW factor over C2 before I subscribe again.

JPBreau

Making a Psychedelic/Horror comedy game out of Gothicvania and Quiet Hill assets. Currently building on BB2 but, messin around with C3 and waiting to get up enough $$$ to get the full C3 license. So, it maybe made on C3 we will see. Thanks for your great work man! and allowing us all to making something out of it.

Misha Morris

Clickteam ;-)

scampion

<a href="https://youtu.be/FjMaBc0g0co" rel="nofollow noopener" target="_blank">https://youtu.be/FjMaBc0g0co</a>

blastar

Thanks for your great assets, I will use them with my own engine. At the moment i'm working on a (free) cute puzzlegame using your SunnyLand packs for it.

blastar

Unity of course. I use it to deploy my game on iOS, Android and Steam. You just need to maintain "one" code.

CYCLOPS Studio

NES maker is very romantic! :D

Luis Zuno

I love Impact JS.

Luis Zuno

I use in-house engine. Soon I'll be able to show you something interesting.

LeeNanHo

C# Monogame

Simon Ferguson

I've used Unity for several years, but I am currently learning Godot. I've also used your assets with libtcod in Python for a fun little roguelike proof-of-concept. I mostly build turn-based Japanese-style RPGs but I am currently working an a more action RPG similar in functionality to Secret of Mana/Illusion of Gaia.

James

Very Interesting. Seems like Game Maker and Unity are very popular around here.

Luis Zuno

Game Maker Studio 1 & 2! But I've also been playing with NESmaker :)

Jason McMillen

Unity

Indre Skay

Still rocking Impact JS.

David Clarke

I am using Unity and have made one Youtube tutorial with your beautiful art. Planning to do lots more. <a href="https://youtu.be/VDcWSEs856k" rel="nofollow noopener" target="_blank">https://youtu.be/VDcWSEs856k</a>

Daniel Hofmann

Unity

Jose Moyano

Unreal engine 4 , i am making my first game out of passion and plan on doing a lot more

ludovic Domingues

Still love Unity :-)

Grillstern

Game Maker Studio 2

Juniper Reiderdai

Game maker 2. I use the art pack to teach my kids game development and also as thumbnails for my soundcloud :)

Pascal Belisle

Godot Engine

Butcher

I use game maker studio 2 I've made a game using construct 3, but now I'm making a game with indirect controls using the Ninja runner pack

Luiz Gustavo Alves

I use GameMaker Studio 2 and making games is just one of my hobbies.

Ein

Currently using Unity with Rex Engine for my game coming out next week, Nocturne of Steel. :D <a href="https://store.steampowered.com/app/883810/Nocturne_of_Steel/" rel="nofollow noopener" target="_blank">https://store.steampowered.com/app/883810/Nocturne_of_Steel/</a>

Betlind

Gamemaker Studio 2, but I’ve been thinking about Phaser.

Jeremy Hogan

I was using a sidescroller plugin for rpgmaker mv but took a break because of poor performance. Thinking about switching to pixel game maker

Kest

I use gamemaker studio 2. I use your assets to mess around with different things as a hobbyist.

Christopher Stewart

I use Unity. It can be a pain for tiled 2D, but it's doable..

fmoo

I primarily use Godot Engine these days - both for personal projects and for teaching. <a href="https://godotengine.org/" rel="nofollow noopener" target="_blank">https://godotengine.org/</a>

Chris Bradfield

I use raylib (www.raylib.com), a simple and easy-to-use C framework, oriented to education and prototyping. I used your art for some tests with the library!

Ray

Currently using the Gothicvania asset family for a game with <a href="http://flatredball.com/." rel="nofollow noopener" target="_blank">http://flatredball.com/.</a>

David Antognoli

I'm currently developing a game with RPG Maker. I've used a few pieces of your art in it so far (mainly the backdrops).

NeoSoulGamer


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