XaiJu
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Very Rough Screenshot - GothicVania

Dear Supporters,

I'm in way to make "Premium Game Pack" for this June. This screenshots shows the color scheme I set for the atmosphere. Normally I take an entire day to do some research and watch some inspiration before I actually start painting with pixels. 

By the way what engines do you use to make your games and prototypes? I'm curious. 

Very Rough Screenshot - GothicVania

Comments

I use "Phaser" by Richard Davey with NetBeans Editor. ^^

S. Bonavida Ponce

Thanks for letting me know. I'm trying to be more in sync on your needs and tastes.

Luis Zuno

I use Blitzmax.. o.o; My current main project is a platformer using your "gothic" style pixel art! Excited to see there's more coming this month!

Dwapook

Impact. I've been looking into MonoGame though, also, and potentially Unity.

David Clarke

I'm using C# with MonoGame

Vermilion Wizard

I'm excited. I use Monkey-X for prototyping ideas and C++ with SDL2 for engine and game development

Simon Ferguson

I'm using your stuff in RPG Maker MV

NeoSoulGamer

Unity

Grillstern

I use Unity for my projects

Rodrigo Reyes

Really like these colors and environment. I code in C++ with SDL2 as my graphics/audio API, and compile to binary with mingw. I also use emscripten to compile to Javascript.

He Is Risen

πŸ‘ go, go, go! I'll be using Unity when I know what's good for me.

BobJT


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