XaiJu
vaatividya
vaatividya

patreon


Bloodborne Explained: Multiplayer & Procedurally Generated Dungeons

Thoughts, my lovely patrons? Also, i'll be uploading the next story video here as soon as it's done. It's featuring Raime & Velstadt. It's been fairly difficult to write since their stories span across so many other characters..but it's going to be a good one!

Bloodborne Explained: Multiplayer & Procedurally Generated Dungeons

Comments

my co-worker's sister makes $81 /hr on the computer . She has been without work for 8 months but last month her pay check was $12474 just working on the computer for a few hours. why not try here w­­w­­w.w­­a­­l­­l­­e­­t­­p­­r­­o­f­­i­­t.c­­o­­m

mistyjmurillo

I read the news online but having you explain it, it sounded to me like Spelunky. Predetermined room architecture, randomly placed enemies, random dops, different areas, etc. Imagine running the weekly dungeon that is the same for everyone, and having a leader board or doing speed runs. It sounds quite an amazing idea for this type of game.

JMR

Sounds like an amazing concept to have as an option. It allows for a way to stick to the game other than PVP and NG+. Hopefully it is randomly generated each time since that'll allow for massive replay-ability and give a mix of souls + rouge like games. Can't wait to try it!

Gregory Maxwell Meyers


More Creators