
Greetings adventurers!
This month begins our journey to the tropical lands of Kara-Tur, and we've got quite a trek to make! We have plans to foot it across all the biomes in the area, starting from the island kingdoms, the jungle lands of Malatra, and then inland into the steppes of the Hordelands and finally up the slopes of Tabot! This way we'll cover a lot of the grounds and architecture we haven't seen so far in our previous themes - and I hope you're as excited as we are!
For those of you who haven't seen it, we've begun organizing our work into collections too, to make the archive more accessible!
First up though, acting as a gateway to the them we've got a set of fishing villages ringing the island kingdoms!

Acting as satellite points to the island kingdoms are the little houses that dot the horizon, nestled between cliffs and craggy shores. These are small dwellings of the people, separate from the bustle of the markets and the kingdom's shore. Travel is all by fin in these areas, and star-guided. The odd aurora is no strange site in these waters too:

Variants of all the island kingdoms include a foggy and stormy variant for rough seas and choppy waters!


Second on the list is a larger net of several houses. Its inhabitants are usually members of the same clan, and the calm waters about it make for high visibility and little to no chance of unwelcome visitors:




Variants include unlit versions too:

There will be a slight change to naming for this theme too, since it covers quite a lot of different styles: we'll be naming the sets by its locality.
And that's all for this set, stay tuned for the next!
---
Download links:
$5 Rewards | $2 Rewards | $1 Rewards
Navigation:
---