Hey Supporters!
I wanted to try to have risenshine done last week. I'm not satisfied with it yet so I'm going to add a few more animations, and add few more renders to it. Then I'll be working on Charmed for a week or two more. kicker and onthemend probably won't be very long, and I'm actually leaving you guys on a cliffhanger with starstruck. That means we're about 70% of the way there.
This particular chapter is just one of those unfortunate ones where a ton of things are happening that is preventing more concentrated work. I don't have them very often, but they do happen. Last week I had family come in, I set up a server to back up all my data, and I had a doctors appointment. I just ordered a liquid cooling system for my computer which I have to install when it arrives. And that damn Zero Edition took some time. Releases will progress quicker once things settle down.
The business is becoming much more successful. My Patreon hasn't drawn in a whole lot of people, but my itch.io sales are spectacular. I'm investing that money back into my work by upgrading hardware, buying new equipment, hiring on extra help. The server will ensure I don't lose all this hard work, the water cooled system will make my rendering more efficient. But it all takes time to implement. It was nice when I was working on Avalon and things were simpler.
Ramble, ramble.

So I've added these arrows that you have to click on to progress whenever Suzi has a new conversation available. These are pauses so you can investigate your phone without accidentally skipping right through. I'm going to do little polishes and quality of life updates like this whenever I can.
I know this preview wasn't a pretty girl, and that's disappointing. I don't want to ruin too many surprises. But just so I don't break tradition, I've updated Myrabelle to have eyeliner now.

She was always supposed to have makeup on, but Daz just decided not to render the makeup before. Daz likes to fuck with me sometimes. I think that's how it gets its kicks.
Things are starting to calm down. Once the new water cooled PC is built, there won't be any more obnoxious setbacks. We're still on track for a mid-June release.
Thank you for all your support! We'll see you on the next progress report.
Farewell for now.