Here are my notes for a two-part Dungeon World I ran called The Madness of St. Evelyn the White. The really cool thing about this adventure is I had very little idea what it was actually going to be about before we started. I knew it was going to be about visiting a church in the wilderness where miracles of healing were being performed, and that's it.
Session 1 was dedicated to the journey, and during that journey I asked the players series of questions that helped infor what would take place in Session 2.
For Session 2 I incorporated the information from Session 1 into a sort-of mystery/moral puzzle for the players to solve.
Anyway, if you have any questions about these notes, feel free to comment on the document.