XaiJu
Dude Inflator
Dude Inflator

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Inflation Game Update

Blender, the software I use to create Inflation stuff looks incredible, but renders remarkably slowly (5-50 seconds per frame depending on the number of objects in the scene)

As many of you know my day job is game development and I've been trying to make an inflation game for several years now. So I decided I would try and recreate Blender's cloth/soft body physics in UE5. And... It's kind of working? It's not done yet there are still some things to polish but I honestly never really thought real time balloon boys like this were gonna happen so I decided to share some test footage cause I'm excited about it :3

If it's hard to tell from the video, I'm holding down a key to inflate them over time while looking at them, and the popping is "realistic". IE the amount of force they experience is capped, so if you slam them into a wall too hard or put too much weight on them they will go boom!

Inflation Game Update

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