New Update! v4.8.38 (iOS Build #1654)
Added 2025-01-26 00:49:15 +0000 UTCHello Patrons, I am happy to announce that our newest update v4.8.38 is now live. This is a pretty hefty update that the team has been working on for the last month and as a consequence of their labor all of the Battle Nations story line bar a few nonessential missions has been restored!
New Features
Implement NPC base raids
Implement NPC base assists
Implement garrisons
Implement defense destruction/repair
Implement defense donut-hole coverage
Implement Demand
Implement magnifying glass to inspect enemy units in battle
Implement unit info window to view unit stats for both player and enemy units
Show icon over defenses that are active vs destroyed
Implement 3x3 battle grid for relevant battles
Show storage limit in resources view
Show warning over resource collectors when storage is full
Allow building multiple decorations in a row
Bug Fixes
Partially fix client/server battle damage desync
Fix gunner/flame trooper/other weapon AOE units not hitting after row collapses
Fix client hang when sandworm uses burrow attack
Fix units not respecting barracks level requirements for training
Fix times over 1 day not displaying properly in build menu
Fix duplicated missions unexpectedly starting/ending
Random enemy layouts now actually randomized
World map button remembers last world map when visiting NPC bases
Don't show defense count on 0 defense battles
Defense units like sandbags and buoys now count towards defense limit properly
Random encounter spawns now stack properly
Fix client/server disagreement on defense locations
Fix building resource mine during expansion
Allow turning off animal trainer and similar buildings
Better handle stacked SFX becoming extremely loud
Fixed battle background sometimes was incorrect
Fix newly spawned mission encounters not being highlighted red
Fix mission jobs staying available after objective is already complete
Fix mission system issues after playing cutscene
Tweak zoom limits
Fix dead units still able to attack
Fix turn in mission resource desync
Mission Changes
Enabled: Box Tops, Poking and Prodding, Meet Raider Kids - Part 3, You’re gonna be popular
Disabled: Stone and Troops - Part 2