XaiJu
Daent
Daent

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TBOE Tuesday Upd8: Ending tracks

Good morning everyone, today I have an update for you that changes the mechanisms of the the tracks leading to endings, what I am calling ending tracks. The specifics are:

As possibly previously mentioned, the intention is to reimagine ending tracks as something where progress is a reward, instead of a punishment as it previously often was. Gaining the special garb as a prize for doing well, rather than a penalty for doing poorly. In future I would like to implement a means by which one can be forced off a track if one does spectacularly badly at the related task, along with some voluntary way of doing so.
Thank you for enjoying my game (* ̄3 ̄)╭


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