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SebastianLague
SebastianLague

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December

Hi everyone, a quick overview of December...

I was finally able to record and release the first two episodes of the procedural terrain shader. It will probably take another two or so to finish it off.

I also uploaded the ninth Character Creation episode (collisions and jumping), and revived my old A* pathfinding series with a video on creating smooth weights using the box blur algorithm.

Thank you all for the support, and happy new year!

December

Comments

Happy new year to you as well, and thank you for your great videos.


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