Hello everyone, thank you for another month of support. In August I released 3 new videos. The first two formed a 'mini-series' on delegates and events (also briefly touched on lambda expressions), while the third covered the handling of collisions in the procedural landmass series.
I spent a lot of time this past month working on spherical terrain generation, and learning more about writing shaders.
Sadly, all this left me with no time to create new episodes for the character creation, platformer, or introduction to game development series. I will do my best to pay these more attention in September!
For those interested, the short-term plan for the "intro to game dev" series is to have an episode on arrays and loops, followed by coroutines, raycasting, and then a stealth game mini-project.
Thanks again for all the support!
Cheers