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SebastianLague
SebastianLague

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August

Hello everyone, thank you for another month of support. In August I released 3 new videos. The first two formed a 'mini-series' on delegates and events (also briefly touched on lambda expressions), while the third covered the handling of collisions in the procedural landmass series.

I spent a lot of time this past month working on spherical terrain generation, and learning more about writing shaders.

Shader experiments image.

Flat-shaded terrain image.


Sadly, all this left me with no time to create new episodes for the character creation, platformer, or introduction to game development series. I will do my best to pay these more attention in September!


For those interested, the short-term plan for the "intro to game dev" series is to have an episode on arrays and loops, followed by coroutines, raycasting, and then a stealth game mini-project.


Thanks again for all the support!

Cheers  

August

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