XaiJu
phietto
phietto

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Emphasis Poll

So, currently the idea is to start working some various 'quests' into the game, i.e. things that'd change the overall layout and interactions between characters, as well as giving you more to do than just walk around.

Buuut, is that what you guys actually want?

Poll below for what you're looking for

Comments

befriend the bird. Take the bird out for drinks at the bar. Go back to his room for some fun. Too drunk fatal nom, just right sex scene, not drunk enough - see ya later. Get park doggo as a follower, helps fight off alley vore pred, gain item that unlocks another scene. While carrying the micro unlock scenes with other NPCs that involve the micro. Bringing a specific vending machine items to someone creates a follower path that unlocks more scenes etc. these small quests can unlock others for example if you bring down the guy in the tree after the scene you can carry him to work to unlock something, possibly a way to earn money working at the coffee shop while dealing with random pred/prey or getting other items for other side quests. This way you still have an open game where people can decide what quests/scenes they want to work towards :)

RedHorse

With quests it's best to start small. For example getting an NPC to become a follower in order to unlock scenes. Some examples: getting the lady from the library to become a follower to get the tree fella to come down for a scene.

RedHorse


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