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Brax428
Brax428

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New possible mechanic

Possible implementation for v0.05

New possible mechanic

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Thank you very much for the suggestions regarding the stories with the hunting ground, it makes a lot of sense and we will really take them into account for the script. On the other hand, we are working on two kidnapping scenes, one by non-human enemies and the other by the enemy class, which will unlock a surveillance system on the enemy class in the future and events where Dana is sent to collect information and sabotage the enemy. . On the other hand, NTR Classroom Sabotage is an ambitious project which has planned a gameplay from two points of view, the first is the one we are developing right now and the second is that of the enemy class, which, like Dana, they will send a student to "exchange resources". Finally, making Oliver a playable character is a first test which will be enabled only for Patreons in order to analyze certain scenes that we want to introduce in the future. We are working on a map of this project and a discord group to share with you this type of news and you can comment on the direction and the characteristics that we want to add to this project

Brax428

I think this has good potential as a mechanic, but you might want to add more NTR antagonists than just Oliver to get the most out of it. Don't want to end up playing as Oliver just to try finding Dana or in the opposite direction. Also, I have a few quick questions and a bug to report. Question 1) Are you going to be implementing a kidnapping and rescue mechanic for Dana? As with hunting grounds scene, the character from the other class expresses great interest in Dana, and would be interesting to have Oliver need to go in to their camp and save her to make her more attracted to him for saving her. There could also be some side things to do while in the camp like sabotaging their supplies/buildings, stealing important resources, and setting up observation posts to see what's happening in their base. Question 2) Would it be possible to have Oliver be the one to save Dana after the hunting grounds scene? Reason being, the MC should still believe she is pure at this point, as even getting told the story about the goblins in the cave is from a perspective of someone who wasn't there when it happens. Reason for this being that since the MC is the leader, Oliver takes advantage of his position saying that it's too dangerous to send the leader. He would know that this would allow him to gain more trust from Dana for saving her. Question 3) Final question, are you planning any female NTR antagonists? This could be a female from the rival camp acting as a defector, when they are actually trying to pull the girls and/or resources from the MC's camp to their own. This could also give a reason for Dana to be more unsuspecting of the females who take advantage of her for their own gain. Bug report) When going to rescue Dana from the hunting grounds quest, the bell sound from the surveillance point played repeatedly and constantly until the point was found, interacted with, and completed. It sounded like the sound was being constantly played over itself. Also, the surveillance point #3 was still inactive from a transferred save from version 0.04. Thank you for your time and hard work.

John Allen

Really great potential with this mechanic, can't wait to get up to trouble with Dana and Oliver

zwaffles

That would be an amaizing mechanic

szmak01


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