To kick the year off and keep everyone in the loop, the YotesMark team figured now's a great time to share our detailed development plans (from the ClickUp app) with all the Battle Gem Ponies supporters.
Below you'll find a series of screenshots showing the tasks we have yet to do for each milestone. As we'll as self-imposed Due Dates for each of those milestones. Our goal is to have the game in Beta by December, which means it's all pretty much done but undergoing final testing and marketing prep for launch. And well before that, the free demo version will be uploaded to app stores to start gaining some traction.
Development Milestones:
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</figure>Note: The little number in a box next to a task (in the images below) shows there's that many smaller subtasks inside of it that need to be done as well.
Public Pinto Demo (66 Tasks Remaining) - Improvements coming to the build that's out right now.





Accumuland Demo (43 Tasks Remaining) - Getting the bulk of the game laid out in rough draft form.



Backer Beginning Demo (36 Tasks Remaining) - Introducing you all to the BGP Story Mode. If only just the earliest parts.


Public Maven Demo (37 Tasks Remaining) - Polishing up the game to create flashier marketing materials.



Vertical Slice Demo (21 Tasks Remaining) - Preparing a huge demo for the year's most important marketing effort. We need tens of thousands of people to try out BGP. This is the demo meant to draw those people in.


Alpha Build (40 Tasks Remaining) - Setting up the game to be playable start to finish, even if graphics are placeholders and cutscenes are text only. Also we want to make sure all the music gets done in this phase.



Free Version Launch (26 Tasks Remaining) - A polished playable portion of the game wrapped in a neat package and uploaded to the app store. (Almost like practice for the real thing coming a few months later.)


Beta Build (21 Tasks Remaining) - Ironing out the very last bugs and making things look and feel gorgeous. Also building up hype for release.


Full Game Launch (17 Tasks Remaining) - Going Gold and FINALLY getting the game out there after 9 long, LONG years!


DX Edition (57 Tasks Remaining) - Adding in more ambitious features for the Steam release and porting to consoles.




Special Backer Edition (17 Tasks Remaining) - As promised, a little something special for Kickstarter supporters. Fitting as many fun surprises we can into an exclusive version of the game only our supporters can get hands on.

Some tasks may be shifted around and the Time Estimates lean towards the pessimistic side, but it's all there. We finish every single one of those and this game is DONE! Just a matter of getting to it every single day...
We hope you're that much more excited to see all this come together and now better understand why it's taking so long. (This year is certainly going to be the busiest of our lives.)
- Thanks for following the development of Battle Gem Ponies!