XaiJu
YotesGames
YotesGames

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November Progress Report (Leveling Up All Over)

After TONS of revisions, I think we're finally getting the hang of this video production thing. And once we start a pipeline churning those things out we can keep you guys informed on what's going on in a more visually interesting way. (cuz who has time to read, right?)

(I'm telling ya, we're going next level with the effects in these videos. ๐Ÿ‘€)

You can watch our latest creation in the post that went up just this morning, but you can also sub us to see when the full devlog for the month comes out.

Things got a little sidetracked this month with multiple friends and family members having weddings taking BGP devs out of town week-to-week and of course there's another travel-heavy holiday coming up next week as well. But despite it all we're still knocking things off the To-Do list and inching ever closer to finally releasing that new Overworld demo.

Just last night we reviewed the tools we'll be using to create the world and noted aspects that need to be revised. Still aiming for an up-to-snuff playable version to be released before New Years, so do look forward to playing that!

November Progress Report (Leveling Up All Over) November Progress Report (Leveling Up All Over)

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