XaiJu
Andrew Gray
Andrew Gray

patreon


Release 1.44.0

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Hello my Patrons!

So Silent garden is finished with three monsters with conversation scripts which came out much longer than I expected. Main reason why it took so long. I also added few effects and monsters that suited it. So it is possible to fight Medusa, but the progression to last level is not done yet.
For full content I added brothel facility for the mission game and added more effects to research.
I hope I will finish the Everchanging maze setting in 1 or 2 releases. I already have idea for a new world setting I would like to roll out, but before I would like to close the maze.

I finally managed to come up with an optimization that would remove most of the glitches and lags of the rendering. The glitches were annoying and now it is much more pleasant on slower machines. I also made a few light management optimizations for dark levels and made the top transparent when player is under so it is visible behind trees and such.
Then there are fixes of bugs reported by kind patrons (such as issue with latex parts turning back the same turn).
I started working on shield and combat mechanics which will be used in new adventure setting where I would like to make it more like a standard RPG with kinky effects.

Changelog 1.44
Base
 - Smoothened light circle in levels with limited visibility
 - Made top transparent for area around player so items and monsters are visible and may be interacted with
 - Lowered chances of items and bombs in hands of monsters
 - Updated monster dropper so monsters are not dropped near entrance to the level. This should prevent death of player right at the start of the game.
 - Added shield item with armor increase and chance to block hit attacks. Added as layer, so shield is visible on character.
 - Added passive perks that have a chance apply effects on blocking with shield and wound. This is a part of warrior class improvements.
 - Optimized rendering and removed glitches and improved FPS
 - Reduced strength of fairies. They were vicious considering dropped at level 1
 - Fixed issue with setting body part flavour. Some effects lasted zero turns.

Patreon

Full
 - Added brothel facility to Hentai mission
 - Added more effects to research to Hentai mission


Known issues:
- Repetitive pregnancy in case of multiple (hard to reproduce, many interactions)
- Lick your own ass possible through mc
- Floating fast action selection buttons not managed well if the application not on top
- Pull aura does not respect occupation of fields (two monster on same field)
- Win 11 issues with images (did not reproduce), probably case sensitivity
- Sometimes there is a tree over pressure plate
- When switching from floating to normal on large map the game crashes (workaround: select UI before generating large map)
- When book is used and helm worn then helm is picked up
- Crush under foot does not transform player
- Spells are sometimes offered when objectified (not cast in the end). Happens during complicated transformation sequences.
- Strange monster kills on map without user interaction (blow up doll/dog)
- Memory leak on animations on map (many at once, spawning monsters)
- Kitanas kiss + objectification in meantime leads to strange state
- When in body part and death of monster at the same time then monster gets stuck
- On death objectified monsters are deleted from monster list and not returned by link and not asked for actions
- Living prison charge does not work well
- Rarely at random exit is triggered on unrelated map. Hard to reproduce and catch.


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