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MoriSan77
MoriSan77

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New trees - in-game performance test

I was having a hard time figuring out how to get good in-game performance with the tree models I created in TreeIt.

Turns out the main factor is not the tree's total polycount but rather the number of leaves.

Now I aim at improving leave distribution by increasing branch / branchlet count.

The video shows the result with a rather heavy tree density, but still maintaining rather good performance.

New trees - in-game performance test

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