Hello! This is just the Patreon members post the for animation player & links. See the main public post for more details here.
Hello!
This is just the Patreon members post the for animation player & links. See the main public post for more details here.
Play a set of animations in loop preview mode for a released character*
*Certain animations for a character may be excluded due to needing more than minor changes, they however might still be added at some point in the future.
Add animations to a timeline:
Have keyframes for each animation on a timeline of any duration you want.
Animation transitions won't loop without adding the same keyframe each time.
Animation loops will continually loop without needing to re-add the keyframe.
Mixing animations:
You can use two different animations on two separate animation tracks (Main and Overlay) and set their mixing amount, letting you create variations that would otherwise not exist.
Animation blending:
Set a time in second to blend in to the next animation on the same timeline track, so you can have a slow or fast transition to the next animation (make sure it's not longer than the keyframe animation itself).
Custom background:
Add any png image as a background
You can add the background in your equivalent of the following path:
C:/Users/"YourUserName"/AppData/LocalLow/AdrihelDev Games/SATEC Spine 2D Animation Player/UserAssets/Backgrounds
Scale or move it to the wanted position
Color Menu:
Character and background tint:
Adjust the tint of the character and background
Each can be set independently from one another.
WIP/Experimental color options:
Set glow colors independently in game for the following:
Outline
Eyes
Tattoos
Change none glowing parts of the Succubus such as:
Hair
Clothes
Skin
Eyes
Demon Features (tail, wings & horns)
The delete keyframe should now deselect correctly when click off it
Save/load:
Save/load the timeline and most other changes (background, tint, etc...) to separate saves.
Settings menu:
Change resolution
Change window mode
Turn Bloom off/on
Any of the pre-rendered effects, such as:
Main energy drain effects
God rays
Distortion/blur
Audio
A few of the transitions/loops per character as they weren't made with the player in mind (likely to be added later when changes are made to make some of them work better)
The animation might not play perfectly for the next keyframe on each track (Main and Overlay) if you start part way through, but should play fine afterwards. You can play one keyframe before the part you wish to see and it should be fine.
The Overlay track ignores the first keyframed animation but plays fine after that. Just make sure to place a placeholder keyframe (preferably at 0 Blend Amount) at the very start of the Overlay Timeline Track and have the rest as you wish (if you don't use the Overlay Timeline Track, you can ignore this).
Some combination of animations on Main/Overlay might not be fully compatible (usually ones that have different objects in the animation or changing opacity)
When you right click to delete and try click off, it won't disappear if you clicked too close. Just click far away and it should disappear for now.
Some Antiviruses will flag the Animation Player as a virus, this is a false positive and is possibly with how I did the save/load system. I'll try a few changes to this system to hopefully resolve this.
And one last thing before the download... Most things should be labeled and I hope not too hard to understand, but I've attached a quick guide image that should help a little. In the future I'll make more detailed images/guides/tutorials and add them to this post as they are made.
The Animation Player should load up with an example setup for Lilia and you can clear the entire timeline in the Esc menu by clicking reset to start your own.
*List of supported character CGs and any experimental features currently available (Updated as they are added).
Currently supported CG:
Lilia cowgirl
Selena cowgirl
Victoria cowgirl
Aziela boobjob
Bellatrix facesit
Current WIP Experimental Features (Patreon version):
WIP/Experimental color options:
Set glow colors independently in game for the following:
Outline
Eyes
Tattoos
Change none glowing parts of the Succubus such as*1*:
Hair
Clothes
Skin
Eyes
Demon Features (tail, wings & horns)
*1*Currently not supported parts per character for color change (Many require the assets to be separated, such as clothes and skin to be able to change them independently. This will be done once the feature is complete):
Selena
Clothes & skin
Victoria
Hair & skin
Aziela
Skin
Bellatrix
Skin & clothes
If you have any feature/ideas to add, feel fee to let me know and I'll consider it! But know, the SATEC game is still the priority and as such this is likely to have extra slow progress, especially on the larger features.
If anything isn't clear, also let me know and I'll do my best to explain it or add the necessary image guide/tutorials.
Have a great day!
P.S. I'll update the basic guide image tomorrow.
AdrihelDev
2025-09-01 16:27:51 +0000 UTCGentoo87
2025-09-01 15:54:05 +0000 UTCAdrihelDev
2025-07-11 01:52:59 +0000 UTCDarthsawyer
2025-07-10 23:31:23 +0000 UTC