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FalyneVarger
FalyneVarger

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About a year ago I worked on an indie game called "Tooth and Nail", and while it was eventually cancelled, I'm still quite proud of the work I did for it. If I remember correctly, this was a back alley scene where the player discovered a vampire victim. Done in clip studio paint, in about 6 hours. (there were several edits after the sketch phase)

About a year ago I worked on an indie game called "Tooth and Nail", and while it was eventually cancelled, I'm still quite proud of the work I did for it. If I remember correctly, this was a back alley scene where the player discovered a vampire victim. 

Done in clip studio paint, in about 6 hours. (there were several edits after the sketch phase) About a year ago I worked on an indie game called "Tooth and Nail", and while it was eventually cancelled, I'm still quite proud of the work I did for it. If I remember correctly, this was a back alley scene where the player discovered a vampire victim. 

Done in clip studio paint, in about 6 hours. (there were several edits after the sketch phase) About a year ago I worked on an indie game called "Tooth and Nail", and while it was eventually cancelled, I'm still quite proud of the work I did for it. If I remember correctly, this was a back alley scene where the player discovered a vampire victim. 

Done in clip studio paint, in about 6 hours. (there were several edits after the sketch phase) About a year ago I worked on an indie game called "Tooth and Nail", and while it was eventually cancelled, I'm still quite proud of the work I did for it. If I remember correctly, this was a back alley scene where the player discovered a vampire victim. 

Done in clip studio paint, in about 6 hours. (there were several edits after the sketch phase) About a year ago I worked on an indie game called "Tooth and Nail", and while it was eventually cancelled, I'm still quite proud of the work I did for it. If I remember correctly, this was a back alley scene where the player discovered a vampire victim. 

Done in clip studio paint, in about 6 hours. (there were several edits after the sketch phase)

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