XaiJu
FrostRiverCity
FrostRiverCity

patreon


[GameUpdate] 0.0 Battle system test

This is 0.0 version of the game, still need lots thing need update.
Plz write your advice and feel in comment, it's very important!

https://drive.google.com/file/d/1JepsnSIuoexgWqxiQgOXL75dbYFVL9Jz/view?usp=sharing

[GameUpdate] 0.0 Battle system test [GameUpdate] 0.0 Battle system test

Comments

Hello! Thank you for the fun game. I have a suggestion, but how about adding a scene where the player is wrapped in latex and has to act in a transformed state...?

Mahorock

Feel so nice to play, animation is nice and smooth! Figured out control after few minute of pressing every button on keyboard haha Very good designs! Excited to see more development <3

Judy

I found a little texture error,the female drone's toe will flash in a fixed time(Maybe forgot to color it?)

XRickans456X

Fantastic, I’m glad to see things are going well

Lain123

Yessss or the pull you in envelope you and spit you out

Lain123

sure nico, i also plan back discord this month. i still have something did not done in real life, thanks your supoort!

司汗 陳

yeh it need a lesson teach u the button use to... my 0.1 goal is make a thing player can learn :3

司汗 陳

it can be good idea, sink into enemy's body?

司汗 陳

the sound is still cooking, 0.1 will add a very rare story line!

司汗 陳

i will tell to programmer.

司汗 陳

Im on linux with the most recent video drivers, OpenGL and Vulkan so pretty much

Nico721

Do you have the latest OpenGL?

galarno

nope

Nico721

hello mxl ! i wrote a pretty lenghy paragraphs about ideas on how to improve the game but cant send it all on patreon, could you check your discord dms please ?

Nico721

I can't play the game. Is there an application I need?

galarno

Somes sounds would admittedly be nice considering it's just music for the time being

Violet Viruoso

I really like it though and I hope it can improve (Such as perhaps some absorption endings for game overs?)

Lain123

Hiya, Firstly, this is amazing for a first time using the engine/being new to it, my only complaints is that it is unclear what certain elements of the menus mean, like the green bar next to the red one, which I assume is health? Things like a text box that pops up when you hover over something to tell you what it does, that can help alleviate some confusion for the player. The animations are fantastic, but depending on if you resist or not, you get certain different game over animations, with no clear determining factor between them. If I want the wolf to cover me, I don't know whether to fight for two turns, give up for 2, or take the goo off, simply because I have no way of knowing what my actions will cause, and what the enemies response will be.

Lain123

Cannot wait for more~

Eevening

A and D to move, J active the door and enemy

司汗 陳


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