XaiJu
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KON Worldbuilding + Game update


As I work on the comic and board game, I thought I might as well share some things with you that I've been sharing with the team at Level52 Studios.

A large aspect of KON is Breath. As we progress through the story, more will be uncovered about Breath and how it's used.




Furthermore, different characters use Breath in their own unique way during combat. The game will allow players to find what fighter and playstyle they prefer. Are you the kind who likes rushing into battle and getting up close and personal with your foe, or do you prefer to hang back and apply pressure with ranged attacks? Here are just a few of the characters that you'll get a chance to play with.






Finding the perfect Master and Servants combo will also effect the style of gameplay. Maybe your Master fighter is a close range brawler, while you keep your Servants back to shoot your opponents characters from a safe range and give the Master support.


This is going to be a long process, but for the first time I get to work with a professional team on something I'm passionate about. Soon enough we'll be at the play-testing phase, and after that, you and your homies will be commanding your fighters to victory.

KON Worldbuilding + Game update

Comments

Oh this is amazing. I hope we get first dibs if this drops on kickstarter

I will be ALL OVER this

Yea he's pretty good.

I do 😉

Better keep a tic-tac on hand at all times

His art is amazing


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