I guess I'm seeing myself as Elmo being forced to jump off Scarlett's boat. I did my best, worked all week, but failed to finish on time again. This is what happened:
1. Despite I could finish Hippolyta's scenes on time, I found out that the game lacked a spicy ingredient:
I thought it would work fine without them, as it was in the original design... but after running it and getting a couple of spankings, the lack of scoldings made it feel kinda empty. Then I believed it would be enough to add scoldings only to the main two chars, the Baywatchers Erika and Alexandra.. but then the other ladies demanded scoldings as well.
So, I got stuck on the process of writing and adding scolding audios for the 7 spankers, just as making images with them talking with an angry face. And then, it derived in adding voice audios to the full game. Fortunately, it's not something as laborious as Mommy Nadya's, who had too many lines.
The final result improves it by far. Especially now that the AI voice generator I got (ImyFone) has gone wild in the last months. They added several new ultra realistic voices, AI generated, that can be very, very expressive. No more the robotic text to speech voices from some years ago. This has taken a couple of extra days where I was supposed to be polishing the final details and the music.
Don't be desperate, as these delays are for the major good in order that you get the best work I can make. Remember, I'm the most eager to publish this game as I have confidence it can improve my damaged income from the pirated Brave Knight. My other plans, like a dozen videos that will launch my Loyalfans page (will also be part of the content here), or like Mrs. Rachel bikini and birthday suit versions, everything is paused because these ladies have taken far more time than expected!!
How many more days? Don't want to say again and fail again, but it's something I can't avoid. This is the plan with the many times inaccurate and sometimes approximate timeline that runs in my head:
1. Finish the audios and add them to the game. (half a day)
2. Making half of the music (half a day)
3. Char by char, finish details and bridges, polish scene, make a full review of the game, make extra images if necessary. This is the most difficult to predict as it can take from a single to some days.
4. GRAND FINALE (half a day)
5. Image corrections. While I work on 1-4 in my lap, my desktop does the renderings.
6. Upload process and extra security measures, like individual passwords. Have never done such a thing, so don't know how much it will take.
Optimistic release date: Monday.
Realistic release date: Tuesday-Wednesday.
Pessimistic release date: Thursday-Friday
Apocalyptic release date: Saturday and beyond.
I have a lot of images I'd like to share, but I prefer to make it a surprise when you play the game.
Here's a little preview from Hippolyta. Probably the best images and sequences I've ever made.
I guess I love her... :)
May all you dream with Hippolyta Tushlasher....
Jerry
2024-04-30 17:09:08 +0000 UTCdarthbrat
2024-04-29 19:13:36 +0000 UTCdarthbrat
2024-04-29 19:07:32 +0000 UTCdarthbrat
2024-04-29 18:52:12 +0000 UTCHecMX
2024-04-29 16:55:48 +0000 UTCthechamp7051
2024-04-29 08:18:01 +0000 UTCJerry
2024-04-28 19:04:41 +0000 UTCKen L. Black
2024-04-28 14:33:18 +0000 UTCHecMX
2024-04-27 20:51:44 +0000 UTCJason Voorhees
2024-04-27 19:27:09 +0000 UTCdarthbrat
2024-04-27 17:20:07 +0000 UTCdarthbrat
2024-04-27 17:16:07 +0000 UTCHecMX
2024-04-27 17:08:04 +0000 UTCdarthbrat
2024-04-27 17:00:36 +0000 UTCHecMX
2024-04-27 16:49:24 +0000 UTCHecMX
2024-04-27 16:35:02 +0000 UTCHecMX
2024-04-27 16:30:47 +0000 UTCdarthbrat
2024-04-27 16:29:19 +0000 UTCemgs
2024-04-27 13:25:13 +0000 UTCKen L. Black
2024-04-27 13:16:39 +0000 UTCJerry
2024-04-27 12:10:03 +0000 UTCJOCHEN Haider
2024-04-27 09:25:29 +0000 UTC