XaiJu
momoirosoftware
momoirosoftware

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[Experimental] Our Apartment v0.7.0: Initial Controller support, Input rebinding, Invert Camera, Panic button, Cyber Pup!

Hey peeps, sorry I'm late this month but the task I assigned myself was complex, and took longer than I would have liked. Lets get into it, I dunno how long this will be cause my god I am in desperate need of a break.

Controller Support!

A more accurate, description is I basically rewrote everything related to input in the game and also had to do a ton of adjustment to UI and such. Moved around stuff for screenshots and hiding the UI and completely rewrote the free and fly cameras.

The rewrite was needed cause originally, I had commissioned various scripts for different things, like the camera script was entirely outsourced and not even by my usual people.

Now there's an initial implementation of controller support across the game, there's still MANY issues, navigation with a controller is kind of complicated cause of things like buttons being enabled and selectable somewhere because a canvas is active. It's a lot cause the UI wasn't really made with controllers in mind. So stuff like that never mattered before, out of sight out of mind sort of stuff.

So, lets go over some things...

This might sound like a big ass mess cause it kind of is, but it took a TON of work to get to this point. At first i was worried controller support wouldn't happen at all due to me just completely misunderstanding how some UI elements work.

This also required a lot of code changes to prevent oddities specifically when using a controller.

All things considered, it's working decent enough to be viable/usable. it will take more management to be ideal.

Panic Button!

A feature I've long intended to have, a panic button! Now bound to "~" (tilde), basically it mutes the game and shows a picture of youtube searching for cute dogs.

But the neat thing is you can customize the image to be whatever you want! It's in the same folder saves are stored (My Documents/my games/Momoirosoft). I recommend changing it to desktop or a program or something.

Now if someone walks in, you have a quick out.

I also intend to have customizable images for some other things too...

Cyber Pup!

Being a largely one man job means stuff get's put on the back burner for a LONG ASS time. Naomi Robot was one of those things. It simply never raised in priority once I got the model done. Thankfully I got Oddm0re on it, so they wrapped up the model and got the textures done! They're also doing other variants for existing new items.

There MAY be a dress up build this month featuring these new items, hard to say.

My favorite thing about the new outfit is you'll be able to mix up other items with it, due to the variants with partially Naomi's normal body.

Multiple color options are planned.

Roleplay

You might wonder "sac, isn't this a bit out there for cosplay?" and yes it is, but video games are intended to be fun so having some out there cosplay is part of that. It also falls in line with another content objective. "Role play scenes" while normal scenes are still a priority, "role play scenes" are intended to showcase certain outfits in a special scenario. Not sure how much I've brought this up...

These scenarios will have little mini stories and change the environment aswell as Naomi and the player, the werewolf, witch, and now cyberpup outfits were made for this purpose. While they may not appear in the game soon, this brings us closer to that content. Once this comes this also means sex sim will have additional environments as well as long as the position is viable for the scene.

Quick Android Update

At the end of December I encountered a pretty serious glitch where input would entirely break on android. It took some time but the bug has been identified by unity and some forum users. But due to redoing a lot of input stuff touch was on the back burner for that.

As such I can't do an android build right now as some functionality like camera control will be broken.

That said there is a path forward, we'll return to android builds soon. But when I do so I'll have to reimplement the touch controls for various things.

Conclusion: I need a break

Controller support and redoing input was I believe the last main task before returning to content again. Looking back the state of the game is as such...

Obviously, these things have caveats with bugs and all kinds of issues, but much of that is left to polish. And also, this is not the end of my objectives, but it is the end of what I needed for steam functionality wise. There are still future plans like mini-games, going out, and other content.

But if somehow all else failed and I was forced to finish the game with this functionality alone, it would still be a fine product, I think.

I can confidently say I have a game, it just needs the rest of its content. It just needs polish for what's here.

As a person who doesn't consider himself a programmer that's a comforting position to be in that might help me focus on art and animation again for a while there's so much content that's been made but hasn't been added to the game cause it just didn't have priority.

You will see that content soon, but for now I'm in desperate need of a break. I'll probably be on break for at least the next two weeks. I may casually do some things here and there, and you MAY see a dressup build before the end of the year (featuring Cyberpup and a bunch of other new item variants) but there's no guarantees.

Anything I do for at least the next couple weeks is personal pleasure not obligation.

Thanks for your support and patience this year peeps, Merry Christmas, I'll probably make a new year's post so see you then.

~sacb0y

[Experimental] Our Apartment v0.7.0: Initial Controller support, Input rebinding, Invert Camera, Panic button, Cyber Pup! [Experimental] Our Apartment v0.7.0: Initial Controller support, Input rebinding, Invert Camera, Panic button, Cyber Pup! [Experimental] Our Apartment v0.7.0: Initial Controller support, Input rebinding, Invert Camera, Panic button, Cyber Pup! [Experimental] Our Apartment v0.7.0: Initial Controller support, Input rebinding, Invert Camera, Panic button, Cyber Pup! [Experimental] Our Apartment v0.7.0: Initial Controller support, Input rebinding, Invert Camera, Panic button, Cyber Pup! [Experimental] Our Apartment v0.7.0: Initial Controller support, Input rebinding, Invert Camera, Panic button, Cyber Pup! [Experimental] Our Apartment v0.7.0: Initial Controller support, Input rebinding, Invert Camera, Panic button, Cyber Pup! [Experimental] Our Apartment v0.7.0: Initial Controller support, Input rebinding, Invert Camera, Panic button, Cyber Pup!

Comments

I getcha I can't post an image here because of Patreon's reply system, but if you look up Krolik from Girls Frontline 2, she has mechanical ears that kinda sit on top of her head / are locked in place by some manner. You might look at doing something like that instead of the half helmet idea as I imagine that would be easier to work with. I know it's not a priority, but figured I'd mention it as an idea for down the road.

ToomtoomX

The concept art didn't have hair but yeah I would probably want it. It's one of those things I'm not sure how it would turn out yet. Compared to the body stuff it wasn't designed to just slot into place.

Momoiro Software

Sorta figured as much, I imagine the hair presents a major issue with the half helmet idea

ToomtoomX

That was planned but may not come initially

Momoiro Software

This is such a huge update from you, I hope you didn't overwork yourself on this πŸ‘€ and moreover, I very much hope things ended up working out for the best with these builds. I look forward to testing the Android build, as well as controller support on PC ❀️

Rikenzu

Any chance for an additional asset to include the cyberpup ears but also have her face showing? Like a half helmet or a semi-hat that has the ears on it?

ToomtoomX

I'm glad there's a future for android builds. Enjoy your much needed break and the holidays

Thomas Pohl


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