I've been learning substance designer for future projects and I'm trying to create assets I can use to speed up any texturing work.
I already had created a concept for this in Substance Painter, but doing it in designer makes it more versatile. Now all you need to do is paint a mask and everything else is done for you! The image above was made with only the simple mask below.

There's still some kinks to work out relating to scale, and making sure substance painter implementation is clear.
As before patrons get early acess to these assets!
More updates are coming soon, Thanks for your support!
~Sacb0y
Momoiro Software
2018-09-05 23:51:43 +0000 UTCInterLEWD Creations
2018-09-05 23:49:11 +0000 UTC