XaiJu
LunaWolve
LunaWolve

patreon


[Wolf Lord+ | Lore] Dossier: Tier 1 Copper-Rarity Abilities (Excerpted Overview)

---------------------------------------------------------------------------------------------
------------------- Start of Pre-Chapter Author Note (Patreon-only) -------------------
---------------------------------------------------------------------------------------------

Hello everyone, LunaWolve here!

Welcome to the draft release of another Dossier!

It's been a while since I released one, but I figured it's something fairly low-effort for me to create. Just takes some compiling and nice-ing everything up.

As per usual, the Dossiers are styled in a way that make them seem similar to in-world Dossiers stored in the actual archives of Terra, collected and updated by Terra's own intelligence department.

As always: Thanks for supporting me in writing this novel and enjoy this little Lore Chapter!

--------------------------------------------------------------------------------------------- ----------------- End of Pre-Chapter Author Note (Patreon-only) ----------------- ---------------------------------------------------------------------------------------------

I highly recommend reading the Googledocs or PDF/epub version, as they have actual formatting, which Patreon does not offer.

Here's the link to the googledoc:

https://docs.google.com/document/d/1RbU3jbiojmppj19ekCoaj1HsUaYqNo2poL6-SAK3nUI/edit?usp=sharing

---------------------------------------------------------------------------------------------
---------------------------------------------------------------------------------------------
---------------------------------------------------------------------------------------------

Dossier: Tier 1 Copper-Rarity Abilities (Excerpted Overview)

Accessing Dossier: Tier 1 Copper-Rarity Abilities (Excerpted Overview)
Location: Imperial Library, Terra
Authorization: Aspirant

Displaying on Datascreen…

Welcome, esteemed Aspirant.

Imperial Library Notice: This following Dossier is compiled and maintained by order of the High Council of Imperial Scholars, under the oversight of the Archivum Allbright.

You are about to review the first entry in the Terran Dossiers concerning Copper-rarity Abilities catalogued under The Allbright System. 

This dossier has been compiled by the Imperial Librarians of the Imperial Library from records maintained by the Imperial Scholars of the Archivum Allbright over the course of the last 945 years.

This record exclusively addresses Tier 1 Abilities of Copper-rarity, and as such, provides only a foundational glimpse into the vast scope of Terra’s Ability Library. The examples herein are intended to serve as an introductory reference to the general characteristics and expected applications of Abilities at this classified level.

Access to further Dossiers of the series—covering more in-depth examples and comprehensive lists—requires formal requests, reviews, and permissions from an Imperial Librarian of Class Two or higher.

Copper-Rarity Abilities, as defined by the Imperial Scholars of the Archivum Allbright, fall under the following descriptors:

Copper-Rarity Abilities often target core biological functions, general operational tasks, and broadly applicable mobility or utility. 

They generally do not rely on specialized equipment, specific pre-existing conditions or advanced physiological traits, and can typically be slotted into any build without conflict.

Typical Resource Costs range from 10 to 60, though Abilities exceeding 30 often require a Hybrid Cost—drawing equally from both Focus and Stamina, depending on execution requirements.

While this represents the vast majority of Copper-rarity Abilities, it does not apply to a full one-hundred percent of them. Exceptions do exist and a comprehensive list can be found under the following Dossier code: D01T945-1C-176

End of Introduction.

Note on Misinformation and Missing Data:

The information contained in this dossier is compiled and verified to the best available resources as of the last update. However, due to the second-hand information and generally classified nature of Abilities, some details may be subject to change or may not be fully disclosed.

If you encounter what you believe to be inaccuracies, errors, or omissions, please report these immediately to the Dossier Management Unit at the Imperial Library for review and correction.

Your commitment to the integrity of this knowledge repository is invaluable for the continued strategic analysis and planning efforts of Terra and Humanity as a whole.

Loading Main Dossier Content... 5%... 20%... 75%... 100%.

Main Dossier loaded.

Displaying Main Dossier entry: Tier 1 Copper-Rarity Abilities (Excerpted Overview)

[Active (Copper) - Strike Reset - Level 0]

Description: Allows the participant to use up a certain amount of Stamina to instantly interrupt and stop the current physical momentum of their attack, halting movement entirely and returning the participant to a neutral posture. The next follow-up attack has it's momentum increased by a factor of the previously stopped attack.

Cost: 40 Stamina - Factor: 10%

Growth/level: Factor+0.5%

[Active (Copper) - Improved Grip - Level 0]

Description: Allows the participant to use up a certain amount of Stamina to instantly increase grip on an object or surface they are touching for a short amount of time.

Cost: 30 Stamina - Duration: 3 second(s) - Grip Improvement: Minimal

Growth/level: Duration+0.5second(s) - Grip Improvement: Minimal, Small, Moderate, High, Extreme (Per 5 Levels)

[Active (Copper) - Recoil Anchor - Level 0]

Description: Allows the participant to use up a certain amount of Focus and Stamina to drastically reduce the amount of recoil experienced when firing their equipped weapons for a short amount of time.

Cost: 30 Focus + 30 Stamina - Recoil Reduction Factor: 50% - Duration: 3 second(s)

Growth/level: Factor+1.5% - Duration+0.25second(s)

[Active (Copper) - Controlled Slide - Level 0]

Description: Allows the participant to use up a certain amount of Stamina to immediately initiate a crouched slide over compatible terrain, maintaining the same speed as when the Ability was activated for the duration of the slide up to a limit. The slide can be interrupted by the participant at any point during its duration.

Cost: 20 Stamina - Speed Limit: 30m/s - Duration: 4 second(s)

Growth/level: Speed Limit+1.5m/s - Duration+0.25second(s)

[Active (Copper) - Quick Stash - Level 0]

Description: Allows the participant to use up a certain amount of Stamina to almost instantly store a held item into a designated equipment slot. If the designated slot is already filled, the items are instead swapped.

Cost: 10 Stamina - Cooldown: 5 second(s)

Growth/level: Cooldown-0.25second(s)

[Passive (Copper) - Load-Bearing Frame - Level 0]

Description: Increases the participant's ability to shoulder heavy loads without affecting their movements.

Encumbrance Threshold: +10%

Growth/level: Threshold+2%

[Passive (Copper) - Pain Response Buffer - Level 0]

Description: Dampens the participant's pain response during active combat scenarios, delaying pain-induced performance penalties.

Pain Reduction: 20%

Growth/level: Reduction+2%

[Passive (Copper) - Pack Knowledge - Level 0]

Description: Guarantees the participant immediately finding previously specified items inside their container-type equipment.

Number of Item(s) per Container: 1 - Container Count: 1

Growth/level: Items+0.25 - Count+0.1

[Passive (Copper) - Firearm Familiarity (Universal) - Level 0]

Description: Increases the participant's maintenance success and speed, reload efficiency, holster time, and overall handling by a small factor.

Factor: 5%

Growth/level: Factor+0.5%

[Passive (Copper) - Efficient Holster - Level 0]

Description: Reduces participant's delay between stowing and drawing weapons and equipment from their respective holsters.

Factor: 20%

Growth/level: Factor+2%

---------------------------------------------------------------------------------------------
---------------------------------------------------------------------------------------------
---------------------------------------------------------------------------------------------

---------------------------------------------------------------------------------------------
---------------------------------------------------------------------------------------------
---------------------------------------------------------------------------------------------

Comments

Not really; Lore Chapters just generally do not get much engagement at all. 😅

LunaWolve

Huh... 4 hours after posting, and not a single potat yet. Are all Wolf Lords European? Thank you for the lore chapter!

Jikap


More Creators