[Wolf Lord+ | Draft] Arc 1 - Chapter 16 - Perspectives
Added 2023-05-10 14:30:48 +0000 UTC---------------------------------------------------------------------------------------------
------------------- Start of Pre-Chapter Author Note (Patreon-only) -------------------
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Hello everyone, LunaWolve here!
Welcome to the draft release of Chapter 16 for y'all.
I'm still in the process of workshopping this chapter, but I'm fairly happy with the way it is now, at first glance.
There might be some smaller revision, but unless you guys find some major issues with the chapter, it will largely stay the same from this initial draft.
I had intended for this to be the 'Catharsis' chapter, but the fight ended up being more involved than I had initially planned. I hope it'll still be a fun read, regardless!
Thanks to the previous Overflow Chapter releases, I managed to find a lot of issues I would've likely missed before the Patreon release, so thank you for that once again!
I'm hoping to find similarly good feedback on this one, as well!
I hope you will enjoy the chapter!
--------------------------------------------------------------------------------------------- -------------------- End of Pre-Chapter Author Note (Patreon-only) ------------------- ---------------------------------------------------------------------------------------------
Thea suddenly found herself standing next to the equipment racks, about five metres to the right of where Lan had appeared after the first round. From her past two years of Basic, she recognized that the tug at her mind had meant that she had just been reset after the fight concluded.
Going from near-unconsciousness and immeasurable pain to instant restoration and a severed emotional connection to the memory of said pain, left her feeling extremely disoriented. Though she appreciated the filter function, the instantaneous reset was jarring to experience without preparation. Her legs still shaky, Thea was caught off guard by a strong hand gently steadying her from the side.
"Fantastic fights. I bow before your skill and determination. I now understand that they really did pick someone very special for Alpha Squad in you. That last move, especially, was absolutely phenomenal. I didn't see it coming at all. Good fights, Thea," said Lan in a gentle yet firm voice, as he helped her regain her balance.
Taken aback by the kind attitude of her opponent, whom she had pegged as a generally dislikable guy from their first interaction, Thea could not help but look at him with a confused look on her face. His weird way of speaking did not do him any favours in that, either.
Seeing that, Lan offered a friendly smile, attempting to catch her gaze. Realising his intention, Thea quickly averted her eyes.
After what Desmond and Isabella had revealed the previous evening, she had decided to limit her eye-to-eye contact to avoid giving others any reasons to harass or provoke her, considering the challenges she already faced.
"Thank you, Lan. That last move was definitely a big gamble. If you had used your Ability for that swing, it would've cut right through me, guaranteed. I was simply betting that the System Abilities cost a lot of Focus or Stamina to use and hoped you would conserve those resources for more promising-looking swings. I got lucky with the guess," she replied, while slightly bowing to Lan as she stepped away from his steadying hand.
With a mix of confusion and irritation, Lan waved a hand in front of himself, as if trying to disperse Thea's words. "Nonsense! Luck had nothing to do with it. Don't downplay your achievements; it will just make me look worse! You won this bout fair and square, take the compliment. Your guess about the costs was accurate, by the way. I can only use it thrice… Actually… since we're done fighting, here you go."
He held out his right hand towards Thea, who immediately stared at him with wide eyes. In front of his right hand, a familiar blue box was projected, displaying his Active Ability to Thea, in a clear demonstration of trust and genuineness.
[Active (Copper) - Surging Strike - Level 1]
Description: Allows the participant to use up a certain amount of Stamina in order to drastically increase the momentum of their melee strike(s).
Cost: 60 Stamina - Factor: 10x - Effect Duration: 1 melee strike(s) or 0.5 second(s).
Thea studied the box intently, making sure to mentally note down every single word and the exact makeup of Lan's Active Ability. Karania and Thea believed there was a pattern among the System Abilities, and they wanted to be well-prepared for future encounters by examining as many Abilities as possible.
Uncertain when or if the UHF would grant them access to the internal System Ability Library, Thea needed to memorise the exact wording for Karania's notes. This would allow them to create their own library of System Abilities for reference. They had decided to collaborate on this project during the lunch break of their Systems 101 class, believing that it would benefit not only themselves but also the entirety of Alpha Squad.
"That explains why that one strike was so utterly terrifying… There was no way I could deflect or parry a strike with 10 times the momentum… That Ability is extremely powerful. How is it only Copper rank…? What even determines that…?" Thea muttered to herself, completely oblivious to the fact that Lan, standing just a metre away, could hear her every word.
With a polite clearing of his throat, Lan ripped Thea from her muttering and thoughts.
“Ahh…! I’m sorry! I got carried away…! Thank you for this, it’s really interesting! Let me show you mine as we—”, before Thea could finish the sentence however, Lan interrupted her.
“No. That won’t be necessary. You still have fights to win and having a member of Alpha Squad reveal their Ability just feels weird. Consider it a prize for winning the fight, how about that?”
He gave her a polite smile, before he turned away and walked towards the exit of the arena with a confident stride, leaving behind just a few additional words, “Great fights, Thea. Don’t lose to anyone else, alright? It’ll make me look bad if you do.”
“Great fights, Lan… And thank you!”
Thea was left behind near the equipment rack with a whole slew of thoughts swirling around her mind, ‘He’s completely right. I probably should not go around showing my Ability at the end of these fights. While we’re all part of the same Corps, right now, we’re competing against one another. Information is the absolute key in these fights, after all. If I had known what Lan’s Ability had been beforehand, the second bout would never have been this close…’
As Lan exited the arena, Thea could overhear some of the conversation from the spectating Marines waft through the, now open, barrier.
“Lan, what the fuck, dude? You lost against this mid-worlder? What happened in there?”
“What can I say… I gave it my all, she’s just really, really good. Even used my Ability in that second round and everything. Didn’t expect her to sacrifice her entire arm like that, not going to lie. It was a good fight.”
“Good fight? Good fight, my ass. I thought you were going to show her how inferior they are to us, as mid-worlders?! What happened to that?!”
“Listen, Alex... They aren’t inferior. We’ve talked about this many times before. I hoped that seeing me fight in earnest and still getting beat would get you to sober up from this ridiculous stance, but I can see now that it was a vain hope. Just because mid-worlders have a different way of life, less amenities and options where they grow up in, doesn’t mean that they can’t be just as committed as we are.
“If you really can’t understand, just step inside the arena and try it yourself. I went first to give you a look at her Ability, although it seems that I failed. We both know I’m the better fighter between us two though, so don’t expect to do well against her, if I couldn't even win a round. You did all-right during Basic, but this is different.”
“Pah! Sure! Can’t believe you’d go weak just because of a pretty face like that… What happened to the indomitable Lan that I knew, huh? Even conspiring with mid-worlders now…”
Overhearing their conversation, Thea thought to herself, ‘I did not realise they were friends… Seems like Lan is the more reasonable of the two, however. Maybe I’ll get lucky and Alex decides to try his luck? That guy needs to be taught a lesson or two…’
Suddenly, the voices cut off, as the barrier closed shut behind a new contestant that had entered while Thea had eavesdropped on the conversation between Lan and Alex.
Looking over, Thea saw that a timid-looking girl had entered her arena.
Interested in seeing what the girl was going to choose for her equipment, Thea casually walked towards the centre of the arena, while keeping a close eye on her new enemy.
As the girl arrived at the equipment racks, donned her chosen armour, the same light version Thea herself was wearing, and grabbed herself two combat knives, Thea examined the girl more closely, intrigued by the fact that she had chosen the exact same setup as her.
She had delicate facial features, framed by shoulder-length, wavy auburn hair. Her large, hazel eyes seemed to continuously dart nervously around the arena and Thea, betraying her apprehension at the idea of having to fight her.
She was petite, standing a few inches shorter than Thea, with a slender frame that made her appear almost fragile, in comparison to the rest of the Marines. Despite her small stature and obvious apprehension, there was a certain determination and confidence in her movements as she stepped up to the centre of the arena, facing Thea.
The girl’s stuttered and overly loud greeting caught Thea off guard. "H… Hi, Thea!"
The surrounding Marines started and looked over at the sudden outburst of noise.
Thea hesitated, thoroughly taken aback by the situation, before responding, "Uh... Hi?"
Obviously summoning up her courage as she closed her eyes for a second, Astra continued, "My name’s Astra! I’m from a mid-world too, you see… You’re kind of an idol for me… Eh… Us!”
‘Huh…? An… idol? What in the—Wait, who is “Us”? There’s more than just this one?’ Thea thought to herself, utterly confused by Astra’s declaration and the situation she had suddenly found herself in.
Not wanting to waste any more time, in case Lt. Eifang was watching, Thea said, “Uh… I appreciate it? I’m not… I’m not really sure what you expect me to say here… Can we just get started with this?”
Astra bowed deeply, her actions bordering on grovelling. “Ahh, yes! Of course! My apologies, Thea! Don’t go easy on me!”
‘I… never intended to…?’
As both fighters mentally signalled their readiness, the holographic countdown appeared between them.
Standing about 30 metres apart, each combatant was clad in the same light armour and armed with the same two combat knives, creating an even-looking matchup by most measures.
As the countdown began, Thea assumed the same low stance that she had been using during her fight with Lan.
Examining her opponent closely, Thea thought to herself, ‘Her Attributes should be lower than mine, pretty much across the board, based on her physique, so I should be mostly safe there. Just have to remember to watch out for whatever Ability the girl got. I hope there’s nothing like a flamethrower or something…?’
When the countdown finally reached zero and a loud buzzer rang through the arena, Thea kicked off the ground with force, dashing towards Astra at incredible speeds.
As Thea closed the distance between them in mere moments, Astra seemed to struggle to keep up with her explosive speed. Despite her best efforts to seemingly mimic Thea's combat style, Astra's movements were noticeably less polished, her footwork lacking the finesse that Thea displayed.
Barely dodging the first stabs of Thea’s vicious knives, Astra stumbled backwards. Before she could fully recover, Thea was already in the process of slicing at her neck once again.
Astra's eyes widened in panic as she narrowly avoided the lethal swipe, her own knives clashing against Thea's in a desperate attempt to block the incoming attacks.
Thea's superior skill and speed were evident, as she effortlessly danced around Astra's clumsy counters, continuously probing the girl’s defences for openings. The relentless barrage of slashes and thrusts left Astra increasingly overwhelmed and disoriented.
However, Thea remained vigilant, unwilling to fully commit to an attack, as she anticipated the possible emergence of Astra's mysterious System Ability at any moment. Having been burned badly by Lan’s Ability, Thea made sure to keep an extra bit of distance between herself and Astra, while maintaining her offence.
Despite her best efforts, Astra's defences began to crumble under the pressure of Thea's relentless assault. With each passing second, it became more and more apparent that the gap between their technique and Attributes was simply too wide for her to bridge. As the battle wore on, Thea couldn't help but wonder when, or if, Astra would finally reveal her elusive Ability.
Inevitably, Thea managed to connect with one of her attacks. Skillfully contorting her upper body around one of Astra’s counters, she plunged her knife deep into Astra's right shoulder, eliciting a cry of pain from the girl. Remaining vigilant about Astra's potential Ability, Thea was satisfied with the successful attack and quickly retreated by a couple of metres, bracing herself for any possible countermove from her opponent.
Astra, clutching her injured shoulder, gritted her teeth and tried to regain her composure. The pain and shock seemed to fuel her determination, as she adopted a more aggressive stance, dropping the imitated version of Thea’s combat style entirely.
Thea watched carefully, searching for any sign of Astra's Ability, as well as any change in her fighting style that might indicate a newfound advantage from the change in stances.
However, as Astra launched herself towards Thea in an attempt to retaliate, it became clear that she was still struggling to keep pace with her more experienced opponent. Her attacks were wild and uncontrolled, lacking the precision and finesse that Thea had demonstrated throughout the fight.
In response, Thea easily evaded Astra's desperate swings and quickly countered with a series of controlled, accurate strikes. Recognizing that Astra's Ability had yet to manifest, but her opponent was struggling, Thea capitalised on the situation and disarmed her with a well-timed move, sending one of Astra's knives clattering to the ground.
In a sudden move, Thea exploited the newly created opening in Astra's defences, swiftly closing the gap between them. She expertly deflected Astra's desperate attempt at a final counter, driving her knife deep into the girl's throat. Blood splashed violently across Thea's armour and hand as the arena fell silent and the simulation waited for Astra's life signs to cease.
In that intense moment, Thea locked eyes with Astra, the weight of their wordless exchange conveying the brutal reality of their situation. Despite her dire circumstances, Astra's eyes were filled with awe as she looked up at Thea’s.
Although Thea felt uneasy looking into someone else’s eyes after the revelations of the previous day, she couldn't help but be captivated by the eyes of the dying girl before her. A deep-seated emotion hidden deep within the girl's eyes, one Thea had never seen before, intrigued her beyond measure.
Before she could attempt to decipher the other girl's thoughts and the origin of this emotion however, Astra's eyes glazed over, and her body slumped to the ground, releasing Thea's knife with a wet squish.
With a buzz, the arena signalled the end of the first round, declaring Thea as the winner.
Unsure of her feelings about what had just occurred, Thea stared blankly at her blood-covered hand and knife. While she had undeniably won the first round, the outcome left her feeling hollow and unsatisfied.
Something about Astra's attempt to mimic her own style, rather than using her authentic combat approach, combined with Thea's inability to decipher the emotion in Astra's eyes in their final moments, left a sour taste in her mouth.
As she returned to her starting spot in the middle of the arena and waited for Astra to respawn, Thea could not help but think to herself, ‘Just what in the void is this girl’s deal? Why did she even come in here, she’s clearly not a hand-to-hand combat oriented build? Did she just want to chat with me…? While I’m not exactly opposed to someone being kind right from the start for once, it does feel very odd…’
Finally, Astra appeared next to the equipment rack, swaying slightly, before getting used to her newly reformed body. She stared at the two combat knives in her hands, looked over to Thea and then nodded to herself with a new-found conviction.
Turning towards the equipment rack, Astra switched out her two combat knives for a single sword. Seeing that, Thea smiled inwardly, expecting a better performance from Astra in the second round of their fight.
Thea recognized it immediately as a crescent vibroblade, a type of curved sword that relied on high-frequency vibrations for highly enhanced cutting power.
The crescent vibroblade featured a smooth, metallic surface with a slight iridescent sheen that seemed to change colours under the arena lights. The blade's curve was reminiscent of a crescent moon, tapering to a razor-sharp edge, while its handle was designed with a non-slip grip, adapting to the contours of the user's hand for optimal control and precision. Along the spine of the blade, intricate circuitry patterns glowed softly, hinting at the advanced technological component embedded within the weapon that granted it its name.
Vibroblades were distinctly different from their chain-variants in that they did not rely on the user's Strength whatsoever. The high-frequency vibrations were more than enough to punch through even thick, layered armour without requiring the additional assistance of the wielder’s own Strength.
Where they excelled in pure penetrative ability, vibroblades fell behind in terms of destructive power. As they gained virtually no benefit from the user's own Strength and did not feature the devastatingly sharp, bladed chains of chainswords to rip and tear their enemies apart, they were exclusively precision-based weapons, designed for combatants who surgically removed enemies from the field, rather than slicing their way through swathes of them.
‘Perfect choice of weapon, although the crescent shape isn't something many Marines used during Basic… I'll have to be careful in the second round. There's no way she'll keep her Ability secret when she breaks out her real style,’ Thea thought to herself, closely watching Astra's movements.
Astra moved back towards the centre of the arena, opposite Thea, with her new sword in hand. When she arrived, she lowered her head to Thea once again, "I apologise for the poor showing in the first round… I really wanted to see if I could emulate your super cool style!"
Thea, unaccustomed to this constant grovelling, felt markedly uncomfortable as she replied, "Uh… sure. Yeah, no problem... Just do your best in this next one."
Worried that she might've come off as stand-offish for no reason, she quickly added, "And don't try to emulate a style. You can't win against an opponent who's more experienced and has better Attributes by using a style that isn't your own or isn't tailored to your specific abilities."
Astra's eyes lit up with excitement at Thea's words, clearly awestruck to have received specific instructions from her idol. "Yes! Thank you so much, Thea! I'll be sure to keep this in mind going forward! Thank you!"
Cringing inwardly at the reaction, Thea sighed in exasperation. 'Being hated might not be the worst thing, after all. At least I wouldn't have to deal with this weird, cult-like behaviour if she simply hated my guts…'
When the countdown suddenly appeared between them, Thea felt a surge of excitement rush through her body, saving her from the inward agony that Astra's behaviour had caused.
As Thea returned to her low-crouching stance, the arena around her once again became quiet and invisible to her senses, as her focus narrowed to the opponent before her.
The moment the buzzer initiated the second round, Thea shot forward with her usual speed. But this time, Astra was prepared for it. She fluidly moved into her own, unique-looking combat stance, wielding the crescent vibroblade with confidence and ease.
Thea noticed the difference in Astra's movements immediately. Gone were the hesitant and awkward attempts to mimic Thea's style. Instead, Astra's movements were agile and graceful, showcasing her proficiency with the curved blade as it moved around her body in fluid motions, reminiscent of a snake enveloping its prey.
Their weapons clashed as Thea’s knives reached Astra, and a brief exchange of strikes followed. Thea deflected the vibroblade with one of her combat knives, intending to open up Astra’s defences for her second weapon. However, Astra's proficiency with the curved blade was astounding. She managed to quickly transition from one of Thea's attacks to the other, successfully deflecting both with a simple flick of her wrist.
The high-frequency vibrations of the crescent vibroblade hummed menacingly each time it closed in on Thea. Thea's knives screamed with a high-pitched screech whenever their weapons met, as the metal was slowly but surely sheared off of them, a constant, jarring reminder of the cutting power that she needed to avoid at all costs.
After a couple more, similar exchanges, Thea came to a conclusion on her preliminary analysis, ‘I can beat her, no question. But I haven’t seen her Ability yet, either… What is she waiting for…?’
As the fight continued, it quickly became apparent that Thea had seen through Astra's defences, as she managed to successfully hit the girl with stabs and slices with increasing frequency. While none had seriously injured a major part of Astra's body, enough to reduce her efficiency and close out the match, it was evident for everyone involved that it was only a matter of time before Thea would secure the win for the second round.
However, in a sudden shift, as Thea went in for another precalculated, safe attack, Astra's movements changed entirely. Instead of using her vibroblade to deflect all of Thea's incoming attacks while retreating as she had done so far, this time, Astra moved her body towards Thea's knives.
Not willing to take any chances, Thea activated her System Ability.
'Sensory Overdrive.'
The world slowed down around Thea as her perceptive capabilities skyrocketed. She intently watched Astra's every move, analysing every exposed muscle, her facial expression, and the direction of her vibroblade's swing, attempting to decipher Astra's plan behind the sudden change in her style.
Thea's eyes darted back and forth, meticulously examining Astra's movements. In that slowed-down perception of reality, she finally noticed a subtle shift in Astra's footwork and an almost imperceptible tensing of her muscles. It dawned on Thea that Astra was attempting a risky gambit, using her own momentum against her in order to create an opening for a devastating counter strike.
With only a split second to react, Thea pivoted on her left foot and twisted her body painfully, narrowly avoiding Astra's crescent vibroblade as it whooshed through the air where she had been just moments before. Astra's eyes widened in surprise at Thea's sudden change of direction, and she struggled to regain her balance, momentarily exposing her flank.
Seizing the opportunity, Thea lunged forward, her combat knife aimed directly at Astra's exposed side. The tip of the blade grazed Astra's ribs as it pierced into her slender form, but before it could inflict any further, more serious damage, Astra managed to twist her body in response, minimising the impact of the strike.
Just as Thea's heightened perception was about to run out, she caught a glimpse of a fleeting smile on Astra's face. Eyes widened, Thea attempted to back away from Astra, taking the smile as a potential warning sign for having overlooked something crucial in their exchange.
Before she could, however, Astra's free, gauntleted hand, which Thea had mostly ignored in their fight so far, since Astra used the vibroblade with both hands for the most part, struck her across the face from an angle that Thea had not anticipated.
In her heightened state, Thea felt the exact moment of impact for what seemed like an eternity, as her cheekbones cracked and finally broke under the intense stresses of the hit. When the effects of her Ability wore off and her head rapidly snapped to the side from the impact of the slap, Thea found herself even more disoriented than usual.
Stumbling away from her opponent, Thea did her best to put distance between herself and Astra while spitting out pieces of her teeth, pooled blood, and saliva onto the arena floor to clear her mouth. Despite the pain and disorientation, Thea knew she had to remain vigilant and adapt to Astra's unexpected counterattack, as well as the inevitable follow-up that was sure to come.
The expected follow-up from Astra, never came, however.
Thea, having successfully created a good half-dozen metres of distance between herself and Astra, looked on in confusion, as Astra slowly walked towards her, instead of pushing for a quick follow-up.
‘Just… What in the void is this girl doing…? This was the perfect opportunity to try and get me with a follow-up attack, was it not…?’
Confused and feeling severely threatened by her opponent’s odd behaviour, Thea continued to back away slowly from the incoming Astra, unsure as to how to react.
Thea’s eyes moved rapidly across Astra’s form, trying to identify what her most likely course of action would look like, but Astra simply walked towards Thea in a non-threatening way, making any combat-specific analysis that she attempted moot.
‘What is her play here…? I can’t just back off forever, that won’t end the fight. I got a decent stab in, but she won’t bleed out from that for a long time…’
Feeling like she was stuck between a rock and a hard place, Thea made the decision to simply trust her gut. Her instincts had done a good job keeping her moderately safe from harm so far, so she ultimately decided to bet the rest of the second round on her instinctual danger-sense.
With a start, Thea dashed towards the incoming Astra, which seemed surprised at the renewed, sudden change in their fighting dynamic.
Grabbing her crescent vibroblade with both hands, Astra prepared to receive the incoming Thea.
Just before Thea reached Astra however, her danger-sense flared up. Instinctively, she activated her System Ability once again.
'Sensory Overdrive.'
Accompanied by the usual perceived slow-down of time, was a weird chime that Thea had never heard before.
[System]: “Sensory Overdrive has reached Level 2.”
Raising an eyebrow in surprise at the sudden System message, Thea quickly dismissed it. She would check out what exactly that meant at a later point in time. Her life was on the line here, after all.
Thea once again analysed Astra's every move, scrutinising every inch of her body for potential signs of movement or primed action. However, this time around, she failed to detect anything out of the ordinary. As her knives closed in on her opponent, Thea felt genuinely threatened for the first time in her match against Astra.
'Where is this danger coming from?!'
Just as Astra's vibroblade was about to connect with one of Thea's knives, Thea spotted a change in Astra—she closed her left eye.
'What in the—'
Before Thea could finish her thoughts, Astra's eye fully closed. At that exact instant, Thea's vision was suddenly split, as two entirely different points of view were superimposed on top of each other. Startled by the sudden change, Thea's mind reeled, trying to figure out what had just happened.
'What just happened? This must be her Ability, but what exactly is going on? Is this some kind of illusion? Wait... Is that me?'
As her brain slowly processed the superimposed points of view, Thea realised that she was seeing herself from Astra's perspective. She tried closing one of her eyes, but the superimposed vision simply defaulted to Astra's perspective, instead of her own.
'This is disorienting as fuck... Thankfully, I have my Sensory Overdrive to give me time to adapt. No wonder my danger-sense was screaming at me. This is an utterly absurd Ability to have in the middle of a fight!'
Thea felt slightly bad for Astra in that moment, realising that she would be able to adapt to the changed perspectives before their weapons could connect. It truly felt to Thea that her Ability was the perfect counter to Astra's.
'If she was fighting Lan, I bet she'd win a round with this... maybe even two, depending on the exact conditions to activate this thing.'
As her accelerated mind finally worked through the kinks of the two superimposed viewpoints, now displaying a bizarre amalgam of both but somehow managing to provide Thea's body with the information it needed to properly move and react, Thea slightly shifted her weight. She altered her attack's trajectory towards Astra's arm instead of her shoulder.
At this moment, Sensory Overdrive ran out.
As the effects abruptly disappeared, Thea was forced to rely on her instincts and the adaptability she had gained in the brief moments of heightened perception. Despite the disorienting visuals, coupled with the backlash of using her Ability, she managed to maintain most of her focus and control over her body.
Thea's combat knife slashed towards Astra's arm, and the girl let out a gasp of surprise as she realised her Ability had not given her the advantage she'd hoped for.
The vibroblade faltered in her grip as she attempted to deflect the redirected strike, the weapon's hum dropping in intensity for a split second.
Capitalising on the momentary weakness, Thea lunged forward, her second knife poised for a decisive strike. In a swift, fluid motion, she aimed straight for Astra’s exposed neck.
Astra, realising the gravity of the situation, attempted to counter the incoming attack with her vibroblade. But her disorientation and the difference in skill between the two fighters meant that her counter was too slow, and Thea's blade found its mark with a wet crunch, as it pierced through the skin, shattering the underlying bones in Astra’s neck in an instant.
The girl immediately slumped down onto the ground, like a puppet with its strings cut, as a result of Thea’s strike.
Breathing heavily as her vision finally cleared from the disorienting view, Thea smiled at the body of the fellow Marine before her as she muttered to no one in particular, “That was a damn good attempt… Well done.”
The buzzer rang moments later, declaring Thea as the victor for the second round and the winner of their fight overall…
Comments
Any time! (literally!) Being able to flex the world building that I've done behind the scenes is always the highlight for me, when it comes to sharing my story, so the questions are extremely appreciated! I can't wait to get into the meat and potatoes of the story, to fully take advantage of all the different parts and gears of the System!
LunaWolve
2023-05-10 18:30:05 +0000 UTCThanks for the answers, its exciting to see how fleshed out you have the details of the system. Plenty of cool potential character backgrounds that can be made with the different ways of being initialized into the system.
Trasen56
2023-05-10 18:27:53 +0000 UTCYou can choose to assimilate the Faction Trait or not. --- It would theoretically be possible for a UHF Marine to earn the right to design their own Unique Trait as well, yes.
LunaWolve
2023-05-10 18:24:58 +0000 UTCIf your an independent and you decide to join a faction, do you have to take the faction ability or can you choose to keep your own? Since factionless individual can earn the opportunity to design their own unique ability, is this something that a UHF marine can do as well?
Trasen56
2023-05-10 18:21:05 +0000 UTCEven more fantastic questions! Thanks for the entertaining evening, good Sir! --- The time requirement is cumulative, but needs to be inside of 5 years time. After 5 years, your timer starts gradually resetting from oldest to newest. You do not need to be initialized inside the HQ, nor inside of the faction-owned space. It's enough to be considered "part" of the faction (after the 2 years HQ time) upon ANY initialization. --- The UHF does not declare entire planets as HQs for multiple reasons: - Each Faction initialisation takes resources away from the UHF (Merit), in order to give the Faction-specific Traits and Abilities to the Participants. - Without strict oversight for their HQ areas, spies would be rampant, if all it took was a 2-year stay on a given planet. It's a LOT easier to keep a close eye on a station or a capital ship than an entire planet, after all. - Declaring an area as an HQ has many different implications, involving the sanctioned war of the System: Firstly, the larger the declared area, the more it costs the Faction to declare it as an HQ. Secondly, if you lose an HQ, there are severe penalties applied to your entire Faction, as punishment by the System. The larger the area, the bigger the penalty. Lastly, there is a certain limit of how many HQs can be declared by a given Faction, based on it's size. --- The Allbright System itself sets the requirements for Faction initialisation. The UHF had no say in the matter. --- Factionless people get assigned a random Unique-grade Ability, but can earn the option to create their own later on (this one replaces the initial one). --- If you leave your Faction, you are not granted a new Ability to replace your Faction Trait until 10 years have passed. This is to stop excessive Faction-hopping. --- James McKay is considered part of the UHF. Once you are part of a Faction, you must be explicitly removed from it or explicitly remove yourself from it, in order to become "factionless". Simply walking away from the war does not remove you. --- The independant contractor bit would be possible, with the caveat that it would take 10 years for them to gain a new Ability (see my earlier answer on this further up in the post). There are, in-fact, 'Factionless' Factions, that do not meet the minimum requirements of the System to be a real Faction, but still participate in the war as Integrated Participants. They're generally mercenaries, or PMCs for hire.
LunaWolve
2023-05-10 18:16:24 +0000 UTCInteresting, I suppose that provides another explanation for the 2 years of basic. Is the time requirement consecutive or cumulative and if its consecutive do you need to initialize before leaving said HQ? Does the UHF declare entite planets (like Terra if it exists) to be HQ's so that the nobility living on it has a chance of initializing without recruitment to the marines or do they only want those they recruit to initialize? Did the UHF set the requirements for intialization to their faction? Could another faction, like the clone empire, make their whole empire a "HQ" zone with the hopes of gaining as many initialized people as possible since they can't use the UHF's exploit? Also do factionless individuals get assigned a unique ability or do they design it like factions do? If you leave your faction do you get a new ability? Is McKay factionless or still considered a member of the UHF? If they had a strong enough Ace they weren't worried about them dieing, could the UHF purposefully have them "leave" the faction to gain a unique ability and then hire them as an "independant contractor"?
Trasen56
2023-05-10 17:58:41 +0000 UTCAhh I see! Being a UHF citizen (aka. a person living in UHF controlled space) does indeed make you eligable for their trait, if you fulfill 1 additional requirement. You need to spend at least 2 years of time (as measured by the System) inside of UHF controlled "HQ" marked space. This can be stations, or even Capital Ships, as long as it's designated as an HQ by the UHF leadership inside the System, it will count. It's unlikely many average citizens would A: Manage to break past the Attribute barrier by themselves and B: Have spent that 2 years minimum timeframe to be considered a part of it. --- To your question about floating Souls, not really. Due to the aforementioned requirements for Integration, basically none, if any, would even be considered viable for the trait, much less randomly get integrated inside of UHF Space. And even if they did, their Souls would burn out in a matter of minutes. Non-integrated Souls have a VERY low shelf life
LunaWolve
2023-05-10 17:50:54 +0000 UTCAh, let me rephrase: Is being a UHF citizen enough to be considered a member of their faction? If so, in the moment of betrayal, right before / as they die (assuming it wasn't instantaneous), could David's family have initialized? Also if so, is there a decent percentage of UHF citizens that spend a time floating around the void after they die due to the intense emotions at the moment of death?
Trasen56
2023-05-10 17:39:49 +0000 UTCThat fact that you change Desmond's name every single time you mention it is fucking hilarious. --- There are special abilities for factionless people, otherwise the System wouldn't be fair ;) --- You have to be a member of the faction to gain their benefit. That's what the "Unique" rarity tag indicates. There's no Ability in the System that mimics or emulates the faction ability in any way. --- Dead people can't be iniatialized. Initialisation happens BEFORE death. For Thea and the rest of the Recruits, it was very shortly before, but still before. --- Factions get to choose and design their own Abilities. This will be featured in the Galactic Politics 101 lecture. Once a Faction is officially recognized by the System, their officially declared leaders get to design the Ability with the Allbright System itself.
LunaWolve
2023-05-10 17:32:52 +0000 UTCI wonder if there are special abilities for factionless people. Also, do tou have to be a member of the UHF marines to gain their faction bonus? If not would it be possible for someone like Devons (alpha squad eye colorist, can't remember his name) Dad and Brother to initialize and (if they were lucky) be picked up by a nearby UHF rez pod? If thats possible then I wonder if it has ever happened, and I wonder if Darnell might harbor some anger with the UHF that his family mught have initialized then been left to fade out of existence in the void. Also, do factions get to choose/design their faction ability or is it assigned by the system?
Trasen56
2023-05-10 17:23:27 +0000 UTCNo she didn't, I was just finishing my thought. I think the fights were well handled in terms of showing Thea's confidence. __ Interesting, I wonder if Thea is aware of the hypocrisy or not (I think not). __ I think mentioning Thea considering other kill shots and choosing to avoid them or being unable to go for them due to the armor could be good. Right now I don't get the feeling of "kill but not instant bad" because its mentioned that she is taking her time to be defensive and landed non-killing blows on Astra. Perhaps mention that any time she would go for a vital spot Astra would sacrifice a non vital cut to defend the fatal wound?
Trasen56
2023-05-10 17:18:35 +0000 UTCYes and Yes! Being in a faction simply makes integration easier, but it's not the only way to get integrated. The FCI, after all, was largely integrating faction-less people, as there were no factions back then.
LunaWolve
2023-05-10 17:07:28 +0000 UTCAs far as I know, she did not try to avoid eye contact during the fight? Especially during the Astra fight, eye contact was mentioned multiple times. --- Thea's comment about mimicing fighting styles is definitely meant to be hypocritical here. --- Thea going for the neck every killing blow, I'll probably include a short passage for why that is the case. The general gist is quite simple: It's a guaranteed kill. Lots of other areas like trying to go for lungs, kidney, liver, heart, etc. don't necessarily kill the opponent immediately. Thea can't risk ANY retaliation, as she doesn't get a reset inbetween rounds, if she wins. So she needs to go for an instant kill move, not something that "will definitely kill, but take a couple seconds".
LunaWolve
2023-05-10 17:06:35 +0000 UTCAre there people who are factionless or citizens of the UHF who aren't marines who have been initialized into the system? I remember it was mentioned that it took intense emotions, but I don't remember if there were other requirements.
Trasen56
2023-05-10 16:41:48 +0000 UTCSome other things: Thea being hesitant to make eye contact: OK during social situations for now, but definitely something that I think would be worked out by her superiors/teachers/squad mates soon. On top of being disrespectful, it is body language that places you inferior to whomever you are talking to and radiates lack of confidence, all things UHF Marine shouldn't be doing. Thea should also not display this behaviour when fighting imo, in fact, if the cyan eyes make people uncomfortable it may give her an advantage in a fight to try and stare them down as much as possible. Thea telling Astra not to mimic fighting styles: Is this supposed to come across as hypocritical considering Thea is imitating Frost? If not then I would change the phrasing of the advice to come across more as "It ok to incorporate things from other peoples fighting styles, but in the end you need to use the style that you build for yourself" or something like that. Thea goes for the neck every killing blow: Is this supposed to demonstrate Thea having a lack of knowledge about other human vital points? If so, she definitely will need to shore up that knowledge in the future (would also be helpful for any wound management / first aid skills she develops) If not then mentioning why she is focusing so much on the neck and ignoring other joints, organs, and veigns/arteries would be a good idea.
Trasen56
2023-05-10 16:30:10 +0000 UTC