XaiJu
lustoriagames
lustoriagames

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Devlog 0.3.2

Hi everyone!

It’s been a while since our last update, and that’s because… well, we’ve been really busy working on the next one!

More than that — we’ve made some big decisions about the project. Changes that, we believe, will help the game grow and make development smoother going forward.

So, what’s the big idea?

We’re reducing grind, trimming down on pointless walking, adding more variety, and turning up the heat on the hentai content — all while introducing sandbox-style freedom and replayability.

How does it work?

We’re shifting away from the old Power Ups system that generated random builds during runs.

Now, your unique build will be shaped through sexual interaction with your companions.

That’s right — during Expeditions, you’ll be able to meet special circles that let you use unlocked lewd enhancements: applying toys, changing panties, writing naughty things on their butts, and all kinds of delicious kinky stuff.

Each lewd action has its own gameplay effect — less RNG, more control, and way more lewd fun.

And yes — Lisa is now available as a companion!

Having more than one companion opens the door to even deeper customization and synergies. Create wild builds, mix and match toys, and experiment with new lewd dynamics on your runs.

But that’s not all.

We’ve rethought how roguelike elements work in the game overall — the gameplay loop is getting tighter, more dynamic, and more rewarding.

One more major shift: we’ve decided to remove Emily as a playable character for now.

We might create a separate game about her lewd adventures in the Other Side in the future… but for now, we’re focusing entirely on Ethan’s roguelike journey — and we think the game is stronger for it.

Alongside that, the entire prologue has been cut down to just a few minutes. Now players get to the good stuff faster — diving straight into experimentation with new mechanics and systems.

It wasn’t easy (we love the Janitor — he’s literally our avatar, lol), but don’t worry: his sharp tongue and gameplay will still appear in the form of Side Objectives, for those who want a short break from the lewdness and go on little mini-adventures with the Master himself.

About Side Objectives…

They’ve been completely reworked!

No more running around the map trying to figure out what to do next. Now, all Side Objectives are accessible from a central hub, just like Expeditions. Cleaner, simpler, and way more fun.

While our artist is working hard on juicy new art and visuals for the fresh mechanics, I’ve been deep in development — building out the systems and optimizing the engine so the game can run on Android smartphones as well!

Release Info:

We plan to drop this update in the next few days.

Because of the delay caused by these big changes, the update will be available to all paying supporters as soon as it launches. ($10+ patrons will receive their bonus content codes separately.)

Thanks for sticking with us! ❤️

P.S. This overhaul has already sparked some spicy ideas for future NTR mechanics… stay tuned. 👀


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