I am currently in the final stages of testing for the release of the next bundle. In the upcoming Rope plugin, It will now be possible to use the procedural generator to generate unique chains for the new lifter type, which finally makes it possible to create more realistic suspensions, and it will not feel like it's made of rubber! It is now also fully covered by collisions, which will also make it a better experience. A lot of time has been spent on achieving the best performance possible. There shouldn't be a high risk of physics explosions, but there's always a greater risk than when working with springs, which is how my ropes are normally constructed.
I will also release a new plugin that I have used for a long time to create various 3D objects with interesting physical properties. It has been demonstrated in the latest video files. We can call it the ball-pit simulator, but it can be used for so much more. It is possible to load and save predefined structures, so I think I need to make a video going through it in more detail. Anyway, I find it fun to use and it has been in development for a long time, but it might not be for everyone. As usual, I have also taken the opportunity to fix bugs in other plugins.
Meanwhile, you can watch two 18+ YouTube-videos I've recorded while doing some of the feature-testing:
I will adapt the chain-lifters to new leather assets from VL_13.
Don't hesitate to highlight the updates you want me to concentrate on!
Dark Fantasy
2023-10-25 13:46:47 +0000 UTCRhyll
2023-10-25 02:27:23 +0000 UTC