Oujisama R TEST DEMO
Added 2020-03-13 06:00:01 +0000 UTCControls for PS4 dualshock controller.
square - attack
triangle - magic
cross - jump
circle - confirm/OK, escape submission hold(mash)
R1 - spell select
L2 - pause menu
Up - Enter doorway/Activate savepoint(shining sword object)
if you use keyboard press F1 key and assign controls manually.
X = Attack
A = Jump
Y = Magic
B = confirm/OK, escape submission hold(mash)
R1 = spell select
L2 = pause menu
Here's preview of all the grabs in this version:
https://drive.google.com/open?id=15pxvg_vZtaLdh76G0NwgZeF6wcDXOq4V
Extract archive and use the player.exe to run the game.
Now let's talk about the main project.
A lot of you guys been reporting about "bugs" here and there, but not everyone understands that Rpg maker VX Ace is NOT really suited to make games like that. So... I'm decided that's enough for trying to invent the wheel and now the main project gonna be ported to a more proper engine. Same as sub-project.
I'll gonna aim for these features: Advanced enemy grab system(for example girls gonna grab the player when he climbing a ladder or opening chest), Multi grab system (if the player is grabbed by one girl...another girl can join to make the hold more painful or pleasant), Souls-like leveling system, familiar summon and leveling, recruitable and fightable NPCs.
Thank you, everyone.
Don't forget to check the twitter from time to time.