XaiJu
Resident's Battle: A Stranger's Tale
Resident's Battle: A Stranger's Tale

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Game Progress Update

Hello everyone


Considering that it has been a while since we last spoke, let me update you all with what's happening with the game as today.


Time Skip

I have successfully implemented a time skip button that will take you to a different time setting (early morning, mid day, late afternoon, night and late night) each one will soon have events happening that will only occur on while on them.

More Characters to fill the time skips

It will make little sense if the world only have the same people at all times, to prevent this non issue, i made two separate characters creators to speed up the process of creating NPCS for my world. One was made with Unity and the other with Cartoon Animator 4 (as of today only the base of the characters was created and i haven't implemented them in game yet). The cast for the gym is pretty much done tho

Date System

Still working on the details and how to get the dating system going. I will love for the characters to have different outfits depending on where they are going. At this moment I'm working on doing a Date Battle System that i will show off later on, nothing crazy, just a simple click prompts for making it interesting and rewarding.

Battle System

This is the one thing making everything else seems like cake. I'm introducing a rpg like battle system that will take place on your story missions. I wanted to so something simple, like, enemy appears, choose attack/defend, and then move on. I ended up doing an action based system that if you don't act swiftly you will end up losing the battle. It's quite fun if  i say so myself.


I have tirelessly try to implement these changes for November but considering the hiccup of having to re-structure the game (as stated on the previous post) it's taking it's time. I have also need to fix any bugs every time i implement something new T_T.


Just wanted to let you all know that I'm not stopping or taking a break, I'm working on it everyday! 

see you all in the next update!

Game Progress Update

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