Happy New Year 1 - Brief Game Developing Plan and Ideas
Added 2023-12-31 06:34:03 +0000 UTCI would like to thank every friend who is willing to support me, and I sincerely wish you all a happy new year, and continue to pursue and achieve your dreams in the new year.
2024 is a very ordinary year, but I will face some academic problems, so I will not have as much time to arrange for game development as this year, but I will still try my best to arrange my time.

The protagonist is picked up by Schbatruien-chan like a bug - this is the beginning of a QTE event
Thank you for your subscription and attention. Here is a brief introduction to my game project and the content and mechanisms I want to implement.
- NO AI
- NO Free stuff and material from the internet
- All Original
We plan to complete the first part of the development between January and February this year, but this only accounts for less than one-tenth of the game plan I currently envision, so I will finish the WASD-controlled mini-game by February at the latest, and improve the game’s various UI interfaces.
Regarding the WASD-controlled mini-game, about 75% has been completed so far. What remains are map transitions and some other refinements. The core gameplay of this mini-game is to dodge various attacks from Schbatruien-chan. Therefore, it’s necessary to delve into how to make this part our unique feature. We expect to complete it thoroughly by the middle of next month and conduct post-production testing. Once completed, we will move on to the next step of development.
After completing the WASD-controlled mini-game, our next step will be to develop the game’s scenes. After the design and development of the main scene, we will develop another mini-game - climbing Schbatruien’s legs. In this mini-game, the player needs keen observation and reaction skills, slowly climb up Schbatruien’s legs and thighs, in order to attract her attention, and be careful not to be slapped to death by her as a bug and some other difficulties.
Next up is one of my personal favourite parts - the adventure inside Schbatruien's body, which begins with a mini-game where the protagonist is placed on a table and forced to race against Schbatruien's tongue, and if he fails he is licked straight into Schbatruien's mouth and then swallowed by her. Even if he succeeds, she will grabs the player and puts him into her mouth and swallows him like a candy bar.
Inside her body, the player will then have to decipher and explore through props and clues, and there will be some fun mini-games as well, in order to successfully escape from her, taking care not to be digested by her digestive activities.
I previously mentioned that there are three tasks in the storyline about Schbatruien, the last of which is the exploration of Schbatruien’s body. However, due to the current progress, I am not allowed to think too far ahead, so I haven’t thought that far yet. Therefore, I am just preparing to complete the current plan.
I will sort out my thoughts and complete a clear plan at the beginning of next year. Thanks for your support.
Stay tuned~
Comments
Oh by the way, I will be releasing the first demo video of the game on January 2nd. Stay tuned
アキ シラ
2023-12-31 06:35:02 +0000 UTC