XaiJu
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Production Blog 🎬 (Gif): Just a normal sce-aaaaAAA?

I think this happens because in the camera window (where I animate characters; 3D work is done in a "perspective" window) zooming around doesn't count as moving the camera in 3D space so the FOV past the camera frame is... THIS

Production Blog 🎬 (Gif): Just a normal sce-aaaaAAA?

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