The render is finally over!! :-)
Just to explain quickly the process, I made two renders. A render with the front and rim lights without volumetric atmospher (a kind of 3D fog).
And a render with the light from outside with the volumetric fog.
This render is very long to render because very grainy...

Adding volumetric shader brings a lot of authenticity to the image... It's good mix with cartoonish character... But it's sooooooooo long to render.... :-)
Alex
Kurt Brown
2018-09-17 11:29:58 +0000 UTCJames C
2018-09-13 21:27:44 +0000 UTC