XaiJu
Vivgame
Vivgame

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B = balance, and with this we have a little problem, firstly, it is quite difficult to talk about balance in a system whose foundation is based on RANDOM

The second snag is that we have some difficulty correcting old variables, we recently had to replay our own game and the numbers in Viv's pumping shocked us a bit, the point is that as you play you will need about 35 corruption points to unlock all the scenes, and something in the region of +20 or -20 points of domination, and +6 or -6 points of manners.I always try to write smaller numbers in the conditions, it adds to the convenience of testing the game, but before publishing I usually try to adjust these figures so that the character development of Viv would be more interesting, but I fucked up when I saw that our level of corruption is 60+.

Anyway, here's what I'm getting at... Our game is very bad with balance, especially if you use your old saves.

I have a little more script left to write with a couple of plot branches, and then I can start working on the sprites and audio. Bisamon will start working on the illustrations from tomorrow, God help her, because she'll have to draw a lot.

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