[Simmerianne93]Conversation_poses_07
Added 2021-10-29 18:54:28 +0000 UTC
Hi!!!
It's friday, and it means it is posepack day xP...
Today i'm bringing to you another "conversation posepack"... This time it is just 1 pose with 5 different expression versions for each character.
I think all my posepacks are really versatil so you can combine them and the results are going to go well... I'm talking about my others "Conversations" and "couple" posepacks... I do it myself when i'm making photos for my story, so i know they do hehe.
These 5 expresion versions can be combine one with each other so, for example, you can use F1 with M3 and they will go great (since the pose is the same and the variations are on the face...)
I have nothing else to say, so I let you with the usual description part:
What is on it?
1 couple poses made with a modified Male rig and a Female rig + 2 all in one for each one.
What do you need?
- Andrew's poses player
- Teleport any sim by Scumbumbo or Mccc by deaderpool
How to use it?
Place two teleporters at the same place wherever you want your sims to be.
Know:
- These poses have a Tall male rig, so the male sim will be taller than usual.
- The pose have 5 different expression versions and you can combine them as you wish with each other.
TOU
Do not claim my creations as your own.
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Alt download when public (SFS/Mediafire):
Comments
ohhh you're welcome!! ^^
Simmerianne93
2021-11-01 16:43:01 +0000 UTCThank you so much for your response! It has been something I was curious about for a while so this information was very helpful.
Novocaine4thePaiN
2021-11-01 05:02:33 +0000 UTCYes ^^, when you modify a rig in blender, then in the game the sim will be lengthened or shortened (depending on how you modified the rig previously in the program). I don't use the height slider mod, so I can't tell you for sure how the pose player would work with poses made with it, but I think there should be no problems. The pose player uses the rig that has been exported in blender. It takes the key points of the rig and transfers them to the rig of the sim who is going to pose, so I guess you would not have to return it to the regular size. However, like I said, I don't use that mod to do my poses, so I could be wrong. ^^
Simmerianne93
2021-10-30 13:33:08 +0000 UTCSo, for clarification, the model in-game will stretch to match the blender rig? I'm looking to make in-game poses and use the height slider mod so I'd like to know if I should revert the rig back to regular size before exporting the pose (when I make my own).
Novocaine4thePaiN
2021-10-30 01:28:54 +0000 UTC