Hello, hello, it's Void (and notKonie)! Once again, welcome to the Cattle Crew’s weekly update!
*drumroll please*
We here at the Cattle Crew are proud to present, and happy to bring you, *Hair Of the Dog*! Please keep in mind, though, that this is a demo submitted for Bendzz's game jam. While it's functional, it's not representative of a final release; however, this may change depending on your guys' feedback. Let us know here or on Discord if you'd like to see it being continued, thanks! (And, if there is high enough interest, we'll see about adding more content like exploration, potion gathering, and a puzzle-solving section!)
Before we get into the fanfare, I'd like to further elaborate on Hair of the Dog. Beyond submitting it for the game jam, the project served as a team building exercise for us and to motivate the team. We like making games and sharing them with you all (and others too)! So, what better way to do that than make one? (Also, if you happen upon any issues when playing/bugs/etc., then please let us know here or in Discord. The QA team will log it. Thanks!)
Twenty-five hours. That's the time allotted for making the game. Start to finish. And did we do it? Heck yeah, we did! And, we're sharing what we have with all you lovely patrons. We're content with the content, and we hope you'll enjoy Hair of the Dog. And don't forget, if you do enjoy it and want to see more, then let us know!
That’s all for this week—but don’t you worry, we’ll be back soon! Just keep on squeezing those big udders and concentrate on how good it feels instead of the time passing.
Mac: https://www.dropbox.com/s/0e0pynxwc0dzw02/Hair%20Of%20The%20Dog%20-%20Demo_v0.3.1_Mac.zip?dl=0
Win: https://www.dropbox.com/s/y2p7ercjyqchsc3/Hair%20Of%20The%20Dog%20-%20Demo_v0.3.1_Win.zip?dl=0