The worst-kept secret is now out. My new game, The Bodyguard Girl Is Too Strong Deluxe, is now available to play, in the form of early build 0.0.1!
Remade from the ground up on the beloved Ren'Py visual novel engine, the original Peach Punch classic evolves and becomes the fully immersive erotic spy thriller it was always meant to be!
Please see this build as a proof-of-concept more than anything (it is called Build 0.0.1 after all, this is very, very early stuff). Most of the desired structure is there, not all the UI has been implemented or even customized. For example, the main menu is the ugly Ren'Py basic design, since all of my efforts went into giving you guys a meaty first part of the story. Everything else was secondary.
Right now, in build 0.0.1, you will experience :
New Vivian character art by the very talented muscle girls artist Turbun
New exploratory interface, with a map of Bronson's manor where you get to choose where to go next (not a lot of choices in this early build, but you'll see the potential of this idea, no doubt)
New fully functional item inventory and item use game mechanic!
New CG Scene where Vivian uses only one leg to put you through the wringer. To say any more would be spoiling the fun!
And that's it. It doesn't look like anything, but this build represents a lot of effort on my end, and this is truly the best gaming experience I could create at this point in time. It only gets better from here, folks!
You can download Build 0.0.1 (on PC/Linux, on Mac and Android) by clicking here.
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To reach the new CG scene, it shouldn't be too complicated. Progress through the story until you unlock the Ballroom. Go in the Ballroom, play the scene, and once you're back on the Manor Map menu, go BACK into the Ballroom a SECOND TIME. Then, you will reach the CG Scene.
After that, going back into the Ballroom will always trigger the CG scene, since that's where I had to stop working, so you can experience the entire scene again and again, if you so desire.
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And this is it! This build comes after the many frustrations of all the projects that failed to start in 2024. I think it's a strong opener for the year and a great sign of things to come for Peach Punch in 2025. I sincerely hope you enjoy this build and wish you and yours a Happy New Year!
We'll see each other later this week with our regular weekly update. Until then, stay safe out there!
Peach Punch Games
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