XaiJu
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Base Interior and Development Roadmap

Howdy! In the past week we fixed most issues found in update 0.20 and a new build is coming next week. Thanks to all of you for the valuable feedback.

Update 0.20 marked the end of the first alpha phase rather successfully. In the second alpha phase (that is to say, build 0.20 to 0.30) we shall expand the scene beyond the laboratory and introduce you to the rest of Archimedes orbital station's compartments. New sex partners, including the cultist girls will be available every one or two major updates in different areas of the base.

Erika's sex scenes are going to be prioritized in this phase and a new heroine - Anya or Galatea will also make her debut. Time for a sweet change!

After the second phase is completed, we will start building the combat and gameplay prototype. Different girls have unique roles, abilities and combat styles to turn the tide in an encounter. As you can probably guess from the design of Alet's armaments, her fighting tactic revolves close-quarters combat, blocking and counterattack, while Erika relies on long range sniping and dazzling battleaxe techniques to triumph in the war against eldritch horrors.

My inbox has been quite flooded so I was not able to reply every message in the past a few days. Don't feel neglected, I'll make some time tomorrow to address as much messages and posts as possible.

Base Interior and Development Roadmap Base Interior and Development Roadmap

Comments

thanks

alex

Your interiors look awesome. Will there be any chance, that we can walk around with a character, and explore the map(s).

Anthony Bishop

Maybe after we enter early access on steam...

Project Helius

Nope, you will receive the steam key once we enter early access.

Project Helius

I have paid a total of 24 dollars, will there be any repercussions for discontinuing my pledge? I have no money anymore, lol

alex

We're going to need a little jizz-scrubbing Roomba.

Kittyboo

any word on whether a Proton fix is going to be available?

I agree with the problem of shoes. All two games.

T.hive

Fantastic work lately. The only thing I feel dissatisfied is how there are no additional haircuts and apparel in Fallen Doll. It's been like forever and still nothing new. Also, a little thing that was bothering me for a long time now - the footwear only works in certain poses. With every update I'm hoping for this to be fixed and still nothing :(

Vincent

FallenDoll 是不准备继续更新了么?

Good job ,)

Kira

I hoped to see the roadmap, can i see it?

saneer

真棒

李云龙

Excellent work with the base interiors! I was wondering when we were going to leave the confines of the lab and do some exploring. I am happy to hear that you are debuting a new heroine. I am still worried about Galatea making her debut too soon for obvious reasons. Perhaps it's safer for the production to release Anya first? On a random side note, I found myself groaning in disappoint about the idea of anyone having a Battle Axe. My mind drifts at times to Paralogue being similar to James Cameron Aliens. Creatures running loose in a sci-fi environment that's out of control. So Sniper Rifle, Machine Guns, Pistols, Engineering cutting tools, heck even a Riot Baton and Shield all make sense. - But a Battle Axe in space? Eh. At any rate, keep up the good work! Your project continually impresses with each build, *Heartfilled Tears* it makes me proud to say I support tentacle porn! :-p

Eyes_Wide_Shut

The rooms look amazing an like mentioned before it will fit very well whithin the laboratory to have a medical investigation/bdsm sex scene with probes and other sm toys where Aleta or the others get examined and tested by alien species.... Great work...

Karingel

AWESOME

AidenZ

The trees are hologram. If the camera stays longer you could see the window's outside transformed into another scenery. However there indeed will be scenes outside of the station.

Project Helius

I am Amazed how good this game looks. It's more advanced and more realistic looking then most AAA games. And i am happy that we get more scenes where i can see her face while in POV view. But i am curious, i can see trees and staff through the window, will we get some scenes outside of station?

Kairiozuki

That is exactly what bothering us now. The differences between vr headsets and controllers make universal physical interaction extremely difficult to implement considering that we need to cover and support as much VR users as possible.

Project Helius

Are you able to expand a bit on how base navigation will work in the end? Will characters still rely on selecting a "scene" with automated movement, or will there be some sort of manual control and placement?

Me (Not you)

We're testing with Valve Index now. If the vr solution of Operation Lovecraft is finalized we will update the base game of Fallen Doll accordingly.

Project Helius

Looks fantastic, any planned updates to fallen doll vr?

Looks amazing.

Ryeguy


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