Progress on Whip Marks
Added 2017-12-16 03:48:13 +0000 UTCWe successfully implemented dynamic body injury system in the past a couple of days. The texture sampler limit no longer poses a challenge.
That being said, the whip marks left by body smacking are purely decorative and serve to provide more realistic force feedback instead of satisfying gore fetish - we won't emphasize on broken flesh and spilling blood.
Comments
There's no way to prevent the whip from bouncing off the body surface if no collision is allowed - you are interacting with air after all.
Project Helius
2017-12-21 20:32:56 +0000 UTCThe line was actually drawn by Patreon - in principle, they forbid contents involving violence that can be considered as excessive or too realistic, especially sex-themed.
Project Helius
2017-12-20 00:13:21 +0000 UTCWhy not add a button to turn on "extras" instead of self censorship. I just don't understand why Devs start a project like this then try to create some sort of moral lines. I mean there are something we all recognize as a definite NOT OK, but realism is not an issue when the underlying work is completely fine. It's like saying we will make a gore movie but we'll remove blood from it and use "kapow" overlays to serve an underage audience. Yep that would make sense in some weird way. Not here though.
2017-12-19 14:45:46 +0000 UTCDoes the whip still go through the model in VR or does it bend to prevent it?
NekoPlasmid
2017-12-18 23:39:37 +0000 UTCSoon. We detected a bug offsetting male hands in some animations the wrong way.
Project Helius
2017-12-16 19:41:22 +0000 UTCThe model is entirely joint driven due to UE4's inability to process blendshape keys before version 4.14. Now with this issue tackled by Epic, we will implement more realistic butt rigging with our second character model.
Project Helius
2017-12-16 19:38:33 +0000 UTCdo you guys have any plans to look into butt cheek spreading correctly. currently some poses she makes would spread her ass depending on the position of her back but it doesnt currently do that and it would be alot more believable and natural if it did. Though it would maybe look best as a blend shape or morph target since only the inner ass cheeks only need to move otherwise it would look like her whole ass is expanding. Idk but i would like if that was a thing to look into if its possible. Also maybe look into toe curling or spreading during orgasm, for the same reason, just for believability and to give it alittle extra. otherwise i like the game alot, looking forward to the latest vr version and hope the controller works properly for the oculus touch
bro
2017-12-16 19:10:59 +0000 UTCWhen is 1.19 VR coming?
2017-12-16 08:09:33 +0000 UTCAwesome work! Can't wait to see hand slapping in the future too. Being able to booty smack should go without saying. ;)
Sin Lee
2017-12-16 05:12:58 +0000 UTCEstimated to be along with version 1.21.
Project Helius
2017-12-16 04:50:53 +0000 UTC