XaiJu
ImSayaa34
ImSayaa34

fanbox


Nino / 中野二乃 [Animation Scene Data]

Hey guys!

New Nino's animation scene ready!


Tips:

- Use the folders to fix some body parts at change character if needed.

- Update some nodes in the nodes constraints if needed (ctrl + i) (which is likely necessary if the size of the character is significantly different from the original character in the scene) (maybe you need update s_waist, hands and spine) (There's an example video in Keqing's scene from February where some nodes are updated in the nodes constraints. Check it out if you need to update some nodes.)

- Disable bust or thigh in nodes constraints (ctrl + i) if it moves or looks weird.

- Make sure the Dynamic Bone Collider only has "penis0" activated at change the character.


Don't hesitate to ask me any questions!

Now I will start working on Kotori's animation.


*Check updated links in the latest posts*

Nino / 中野二乃 [Animation Scene Data]

Comments

https://discord.gg/koikatsu There you will find a lot of guides, scenes, character cards, materials, and a lot of other things shared by the community.

ImSayaa34

Then what about the item mod / and some shader ? in the same discord to ? Can you give me the name.

MamburabithethirdIII

Everything I've learned about timeline has been through trial and error and by analyzing/studying the timelines of many animators. I think studying the timelines of good animators and understanding why and how they do things is a great way to learn. If I saw an animation that I liked, I would buy the scene and study it, trying to understand how it worked. From there, it's all about practice. There are also some basic guides for using the timeline on the Koikatsu's Discord server that can serve as a starting point for learning about the timeline.

ImSayaa34

How can I learn to you a studio timeline and be advance like you? Where can I learn that ? Only if you wish to tell me.

MamburabithethirdIII


More Creators