0.9.5 Release!
Added 2025-07-28 18:49:24 +0000 UTC0.9.5 for our Handlers+
The Big Event is complete! That's 6,000+ lines of added content over 30 different passages!

If Claire isn't selected for the event there are a couple pathways for her to get her spy on. That's right, this is the first instance of real spying going on!
Do some sleuthing at the Club when everyone's away
Attend the Party with Nate, if she doesn't work at the Club
Infiltrate the Club with Angelo, if she doesn't work at the Club
And! If she's discovered 'That Door' while working at the Club, a 'side mission' with Angelo is also now available to be unlocked.
If she does get selected for the event...
Her job matters and affects how the night evolves and who she's with
She'll be able to gain some intel on characters she may have met or missed before
She'll have multiple opportunities to pick targets or keep pressing her luck until the party ends
Each party encounter has multiple results, depending on numerous variables.
Of course there's more than content: we've added a few more states that affect stats; the pixel art baseline for tanlines to be added in 0.10; another dozen pieces of passage art; IMMENSE improvements to code and QOL changes, bug fixes a plenty; and a headshot for a certain potential Honeypot path!
This rounds out the 0.9 dev cycle which has brought you:
The Blue Swallow Theme! (Check out the artist that made it:
Dum$lutEnhanced and upgraded Acting paths!
The Big Event! Will Claire find a way in? How will she approach the event if she isn't selected? How does she bide her time meanwhile?
The Argentinian 'Au Pair' Arc!
New and improved "bodies" selection in High School, Gap Year and University!
Four new outfits!
New Trait Gifs for the Pop-ups!
New Passage Art customized to your Claire for the High School graduation scene, thanks Noice! Let him know your thoughts, this is just an example of future similar content to be added.
65 new HD assets that cover the new breast size and many of the last elements of clothing in the game!
Nearly EIGHTY new pieces of passage art
All the pixel-tops have been updated for the new cup-size, shouldn't see any missing assets now!
Claire can go deeper into her tribal status with the Ovatwa.
A half-dozen new vignettes have been added to the European Gap Year.
Hundreds and hundreds and //hundreds// of added speech bubbles
Headshots for two dozen important characters used with their speech!
Dozens of fixes to code, repairing blocked paths, and removing hard/soft locks!
Thanks to everyone who is a part of this project, we're doing our best to release as much quality content as quickly as possible (it's all of our second or third jobs!). Thank you for being a part of the community and guiding its development.
We hope more of you will join and help us keep building the world of Blue Swallow.
Let's thank the team that's put all this together:
Noice1bruh - All the HD art! -- do you love their art? Check out their other game too!
Fictionary - Lead Front-End and UX/UI. Does. It. All.
Zachari - Front-End Dev Support
LewdPirate - Our first artist and creates all our Pixel assets!
Gertan - Handles most of our Passage art!
Magisthus - Creating our headshots
CassieBare - Writer, designer, plotting and building Blue Swallow since day 1
🗒️ What's to come in the next 0.10 release ?
Focus on Act I -- pushing forward with the content in Act I ( a few more days of work) with some ancillary attention given to an HSV or two.
Personalities! We'll implement and re-write the current content with an eye to three new 'sliding-scale' personality types for Claire: Prude/Normal/Slut
Act I Friends, Dating and Bona paths will be continued!
Enhancing and Expanding High School dating. Let's make it matter more.
Additional hairstyles, piercings, and a few more tattoos!!
More Piercings rendering on the doll (thinking a stuck-out tongue to show a piercing there occasionally)
Disheveled versions of clothes -- pulled-down and pulled-aside underwear, for example!
Tan-lines, as promised!
Possibly Hair variations (ever wanted highlights?)
Enhancing and Expanding the 'family' aspect of the Prologue to give more character and specificity.
If we do get a boost of support (hell, if all Free members joined at $1, we'd nearly double our ability to pay contractors and focus on this game), we'll likely be reducing the cost of our upper end tiers, but we'd need to see consistent, unflagging support. Quite a few join, grab a release and go, which makes us sad Swallows.
We sincerely appreciate the continued support and want to give back! Thank you!
Comments
Can you post a screenshot with a save in the bug channel on discord ?
Blue Swallow
2025-07-29 03:21:30 +0000 UTCMines not working, I got the handler tier, downloaded the 9.5, yet when I try to go to the event It takes me to the end of the game.
Six of Crows
2025-07-29 03:03:58 +0000 UTC1.0 will represent the 'complete game'. Until then, 0.x is always in development, x being the cycle. and 0.x.y is for releases in development cycles. 3 - I'm sorry you feel that way! But we do want to make sure our biggest contributors receive benefits for their patronage! You will get the content in time (usually with the benefit of bug tests!) 4 - We *always* recommend a fresh save, from scratch, with every release. Code is always being improved and refined. Old versions might have a bugged variable or flag that might be game-ending. 5 - It's from the Big Event, yes ;) Congratulate Noice on the art, they're great, right? The dancer route does have uniforms of sorts, and bargirls have expressly designed uniforms, the prostitutes do not. 6 - Just wait til you boot up 0.9.5 =) And yes, the 'crab' blows my mind. I really do think we put out quality, substantive content every 2-4 weeks, with variables, arcs, branching paths and choices that *matter*...yet still he has an absolutely massive following after 18+ months of no releases.
Blue Swallow
2025-07-28 20:41:27 +0000 UTCAs always, I have a lot to say 😅: 1. I had a similar thought to @Dreamatrix. I thought version "0.9.X" represented 90% of the content, with the next version being the official full release A.K.A. "1.0". That's why I thought the event was called "big", as the important aspects of the mission would be decided there. Yes... hi Cassie, another sweet summer child here 🤣. 2. I'm glad there's still a lot more to come after reading some of the v0.10 previews. 3. You're mean to us, the Dossiers 😭! The update is taking too long for us (15 more days!). You're trying to tempt us into upgrading to the Sudden Agent category 😄! 4. Version 0.9.4 worked fine before the hotfix if you created a Claire from scratch and started playing from the beginning 👍. The bugs only occurred when I chose quick start mode and used one of the predefined Claires. 5. The art at the beginning of this post is awesome. I assume it's a scene from the big event, with Claire working as a bartender and serving drinks. However, I'm not sure if it's a good idea for the thugs to walk around with assault rifles in the middle of the party in case they accidentally fire a shot 😅. Personally, I would have preferred the girls to wear uniforms or at least the same style of underwear. However, it's faithful to the game, since if I recall correctly, there were no uniforms inside the bar where you have to infiltrate, at least not on the dancer route which I have played the most. 6. I haven't heard the game's theme, the Blue Swallow Theme 😲. Is it there when you start the game? I admit that I never used to wear headphones when playing, assuming that there would just be text and now some new great drawings! Fantastic work 💖! Although I didn't like the pixel art doll at first (in the free version/pirated version), I subscribed and grew to like your game more and more with the HD version of the doll and all the new content added later. In my opinion, you're almost surpassing a "crab" I follow who also supposedly makes a similar game 😎.
PickerPatron
2025-07-28 20:31:32 +0000 UTC