TOTK RANDOMIZER UPDATE NOTES - v1.0.2
New:
You can now directly sell items in the Randomizer Shop to make the experience more convenient!
QOL: You can now directly activate Skyview Towers once the Great Sky Island has been completed to counteract repetitive steps!
QOL: Teleportation animations are now 2.5 seconds faster which saves time in the long run!
Additions:
Added a fully translated French version of the mod. Set your console language to French to use it.
Added English mod text to Japanese, Spanish, Italian, Dutch, Korean and Chinese language packs.
Added 1 Random Enemy Spawn group (Stal Monsters).
Added 5 Environmental changes (5 Custom).
Added some more top secret developer tips.
Added a notice on the first boot-up for players that did not start a new game to let them know it is recommended doing so.
Changes:
Increased the chance for regular Zonai Charges and common items to drop from enemies, animals, crates, etc.
Decreased the chance for Arrows to drop from enemies, animals, crates, etc.
QOL: Removed the first-time animation when activating a Lightroot for the first time.
QOL: Removed the first-time animation when using the Purah Pad and Scope for the first time.
QOL: Removed the first-time animation when activating and completing a Shrine for the first time.
QOL: Removed the first-time animation when activating and using a Skyview Tower for the first time.
Bugfixes:
Fixed a bug where Zonai Springs dropped too often and on the other hand Stabilizers not at all.
Fixed a bug where the Stamina would not be full upon leaving the Randomizer Staff menu while in mid-air.
Fixed a bug in the Adventure Log where the quest list would be shifted downwards in certain circumstances.
Fixed three bugs regarding Stalizalfos goals (Defeat, Headshot, Take Photo) in Goal Mode where you would not be able to complete such because Stalizalfos did not exist before this update.
Optimizations:
General code optimization.